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authorJared Adams <jaxad0127@gmail.com>2009-03-08 18:40:48 -0600
committerIra Rice <irarice@gmail.com>2009-03-09 00:52:56 -0600
commit5fa3f62d0d6d9cbffeef0f6a2497aae023dbadcf (patch)
treea905c74e059311b5adf10a6eacbe53482d95c380 /src/game.cpp
parent6ea994477c58912785729e7922eb90862a1ab13c (diff)
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Add an interface for eAthena's storage system
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 110b75cc..ba035ecd 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -70,6 +70,7 @@
#include "gui/setup.h"
#include "gui/skill.h"
#include "gui/status.h"
+#include "gui/storagewindow.h"
#include "gui/trade.h"
#include "gui/viewport.h"
@@ -129,6 +130,7 @@ HelpWindow *helpWindow;
DebugWindow *debugWindow;
ShortcutWindow *itemShortcutWindow;
ShortcutWindow *emoteShortcutWindow;
+StorageWindow *storageWindow;
BeingManager *beingManager = NULL;
FloorItemManager *floorItemManager = NULL;
@@ -213,6 +215,7 @@ void createGuiWindows(Network *network)
new ItemShortcutContainer);
emoteShortcutWindow = new ShortcutWindow("emoteShortcut",
new EmoteShortcutContainer);
+ storageWindow = new StorageWindow(network);
// Set initial window visibility
chatWindow->setVisible((bool) config.getValue(
@@ -230,6 +233,7 @@ void createGuiWindows(Network *network)
emoteShortcutWindow->getWindowName() + "Visible", true));
minimap->setVisible((bool) config.getValue(
minimap->getWindowName() + "Visible", true));
+ storageWindow->setVisible(false);
}
/**
@@ -260,6 +264,7 @@ void destroyGuiWindows()
delete debugWindow;
delete itemShortcutWindow;
delete emoteShortcutWindow;
+ delete storageWindow;
}
Game::Game(Network *network):