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authorEugenio Favalli <elvenprogrammer@gmail.com>2004-10-08 14:01:51 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2004-10-08 14:01:51 +0000
commit1e1e15dd3ab111383b27f09f70eb590878254e00 (patch)
tree9f47098a3c1758d6d49b40e3b02442e2cae8fe85 /src/game.cpp
parent75da526f11f74b9bffb9580c2daf63108c294ca8 (diff)
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*** empty log message ***
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp119
1 files changed, 92 insertions, 27 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 44e8a9fc..9379e29b 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -18,6 +18,12 @@
along with The Mana World; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ By ElvenProgrammer aka Eugenio Favalli (umperio@users.upagiro.net)
+
+ kth5 aka Alexander Baldeck
+
+ SimEdw
+
*/
#include "main.h"
@@ -92,17 +98,17 @@ void game() {
while(state!=EXIT) {
status("INPUT");
do_input();
- if(refresh) {
+ //if(refresh) {
status("GRAPHIC");
do_graphic();
- refresh = false;
- }
+ //refresh = false;
+ //}
status("PARSE");
do_parse();
status("FLUSH");
flush();
- if(fps>30)
- rest(15);
+ /*if(fps>30)
+ rest(15);*/
}
exit_graphic();
@@ -114,7 +120,7 @@ void do_init() {
if(!load_map(map_path))error("Could not find map file");
- sound.StartMOD("./data/sound/Mods/somemp.xm", -1);
+ //sound.StartMOD("./data/sound/Mods/somemp.xm", -1);
// Initialize timers
tick_time = 0;
@@ -122,7 +128,7 @@ void do_init() {
LOCK_VARIABLE(tick_time);
LOCK_VARIABLE(refresh);
install_int_ex(refresh_time, MSEC_TO_TIMER(1));
- install_int_ex(refresh_screen, /*MSEC_TO_TIMER(2000)*/BPS_TO_TIMER(75)); // Set max refresh rate to 75 fps
+ install_int_ex(refresh_screen, /*MSEC_TO_TIMER(2000)*/BPS_TO_TIMER(200)); // Set max refresh rate to 75 fps
install_int_ex(second, BPS_TO_TIMER(1));
// Interrupt drawing while in background
@@ -266,6 +272,9 @@ void do_input() {
} else if(key[KEY_I]) {
inventory.toggle();
action_time = false;
+ } else if(key[KEY_K]) {
+ show_skill_list_dialog = true;
+ action_time = false;
}
}
@@ -370,7 +379,7 @@ void do_parse() {
if(walk_status==1)
walk_status = 2;
break;
- // Add new being
+ // Add new being / stop monster
case 0x0078:
if(find_node(RFIFOL(2))==NULL) {
node = create_node();
@@ -378,8 +387,23 @@ void do_parse() {
node->speed = RFIFOW(6);
if(node->speed==0)node->speed = 150; // Else division by 0 when calculating frame
node->job = RFIFOW(14);
+ empty_path(node);
memcpy(node->coordinates, RFIFOP(46), 3);
+ /*char set[30];
+ sprintf(set, "%i %i %i %i",get_x(RFIFOP(46)),get_y(RFIFOP(46)),get_x(player_node->coordinates),get_y(player_node->coordinates));
+ alert("78",set,"","","",0,0);*/
add_node(node);
+ } else {
+ /*char set[30];
+ sprintf(set, "%i %i %i %i %i",RFIFOL(2),get_x(RFIFOP(46)),get_y(RFIFOP(46)),get_x(player_node->coordinates),get_y(player_node->coordinates));
+ alert("78",set,"","","",0,0);*/
+ if(node) {
+ empty_path(node);
+ memcpy(node->coordinates, RFIFOP(46), 3);
+ node->frame = 0;
+ node->tick_time = tick_time;
+ node->action = STAND;
+ }
}
break;
// Remove a being
@@ -406,6 +430,7 @@ void do_parse() {
memcpy(node->coordinates, RFIFOP(46), 3);
add_node(node);
node->tick_time = tick_time;
+ node->frame = 0;
node->speed = RFIFOW(6);
}
break;
@@ -422,6 +447,7 @@ void do_parse() {
node->job = RFIFOW(14);
add_node(node);
}
+ empty_path(node);
node->path = calculate_path(get_src_x(RFIFOP(50)),get_src_y(RFIFOP(50)),get_dest_x(RFIFOP(50)),get_dest_y(RFIFOP(50)));
if(node->path!=NULL) {
direction = 0;
@@ -441,6 +467,7 @@ void do_parse() {
set_coordinates(node->coordinates, node->path->x, node->path->y, direction);
node->action = WALK;
node->tick_time = tick_time;
+ node->frame = 0;
}
break;
// Being moving
@@ -514,13 +541,11 @@ void do_parse() {
// Action failed (ex. sit because you have not reached the right level)
case 0x0110:
CHATSKILL action;
-
action.skill = RFIFOW(2);
action.bskill = RFIFOW(4);
action.unused = RFIFOW(6);
action.success = RFIFOB(8);
action.reason = RFIFOB(9);
-
if(action.success != SKILL_FAILED &&
action.bskill == BSKILL_EMOTE ) {
printf("Action: %d/%d", action.bskill, action.success);
@@ -530,22 +555,32 @@ void do_parse() {
// Update stat values
case 0x00b0:
switch(RFIFOW(2)) {
- case 5:
+ case 0x0000:
+ player_node->speed;
+ break;
+ case 0x0005:
char_info->hp = RFIFOW(4);
break;
- case 6:
+ case 0x0006:
char_info->max_hp = RFIFOW(4);
break;
- case 7:
+ case 0x0007:
char_info->sp = RFIFOW(4);
break;
- case 8:
+ case 0x0008:
char_info->max_sp = RFIFOW(4);
break;
- case 11:
+ case 0x000b:
char_info->lv = RFIFOW(4);
break;
- }
+ case 0x000c:
+ char_info->skill_point = RFIFOW(4);
+ sprintf(skill_points, "Skill points: %i", char_info->skill_point);
+ break;
+ case 0x0037:
+ char_info->job_lv = RFIFOW(4);
+ break;
+ }
update_stats_dialog();
if(char_info->hp==0) {
ok("Message", "You're now dead, press ok to restart");
@@ -555,15 +590,18 @@ void do_parse() {
}
break;
// Stop walking
- /*case 0x0088: // Disabled because giving some problems
+ case 0x0088: // Disabled because giving some problems
if(node = find_node(RFIFOL(2))) {
- if(node->id!=player_node->id) {
+ //if(node->id!=player_node->id) {
+ /*char ids[20];
+ sprintf(ids,"%i",RFIFOL(2));
+ alert(ids,"","","","",0,0);*/
node->action = STAND;
node->frame = 0;
set_coordinates(node->coordinates, RFIFOW(6), RFIFOW(8), get_direction(node->coordinates));
- }
+ //}
}
- break;*/
+ break;
// Damage, sit, stand up
case 0x008a:
switch(RFIFOB(26)) {
@@ -573,7 +611,7 @@ void do_parse() {
if(node->speech!=NULL) {
free(node->speech);
node->speech = NULL;
- node->speech_time = SPEECH_TIME;
+ //node->speech_time = SPEECH_TIME;
}
node->speech = (char *)malloc(5);
memset(node->speech, '\0', 5);
@@ -586,7 +624,7 @@ void do_parse() {
else node->speech_color = makecol(255, 0, 0);
}
node->speech_time = SPEECH_TIME;
- if(RFIFOL(2)!=player_node->id) {
+ if(RFIFOL(2)!=player_node->id) { // buggy
node = find_node(RFIFOL(2));
if(node!=NULL) {
if(node->job<10)
@@ -704,20 +742,47 @@ void do_parse() {
break;
// Remove item to inventory after you sold it
case 0x00af:
- printf("sell %i\n",-RFIFOW(4));
- inventory.increase_quantity(RFIFOW(2),-RFIFOW(4));
+ printf("sell %i\n",-RFIFOW(4));
+ inventory.increase_quantity(RFIFOW(2), -RFIFOW(4));
break;
- //use a item
+ // Use an item
case 0x01c8:
- inventory.change_quantity(RFIFOW(2),RFIFOW(10));
+ inventory.change_quantity(RFIFOW(2), RFIFOW(10));
break;
+ // ??
case 0x0119:
sprintf(pkt_nfo, "%i %i %i %i", RFIFOL(2), RFIFOW(6), RFIFOW(8), RFIFOW(10));
//alert(pkt_nfo,"","","","",0,0);
break;
+ // Skill list
+ case 0x010f:
+ //n_skills = 0;
+ //SKILL *temp_skill = NULL;
+ //n_skills = (len-4)/37;
+ for(int k=0;k<(len-4)/37;k++) {
+ if(RFIFOW(4+k*37+6)!=0 || RFIFOB(4+k*37+36)!=0) {
+ SKILL *temp_skill = is_skill(RFIFOW(4+k*37));
+ if(temp_skill) {
+ temp_skill->lv = RFIFOW(4+k*37+6);
+ temp_skill->sp = RFIFOW(4+k*37+36);
+ if(temp_skill->sp<0)temp_skill->sp = 0;
+ } else {
+ n_skills++;
+ add_skill(RFIFOW(4+k*37), RFIFOW(4+k*37+6), RFIFOW(4+k*37+8));
+ }
+ }
+ }
+ break;
+ // MVP experience
+ case 0x010b:
+ break;
+ // Display MVP payer
+ case 0x010c:
+ chatlog.chat_log("MVP player", BY_SERVER, gui_font);
+ break;
// Manage non implemented packets
default:
- //printf("%x\n",id);
+ //printf("%x\n",id);
//alert(pkt_nfo,"","","","",0,0);
break;
}