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author | Chuck Miller <shadowmil@gmail.com> | 2009-07-27 19:32:32 -0400 |
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committer | Chuck Miller <shadowmil@gmail.com> | 2009-07-27 19:33:40 -0400 |
commit | 5a27795be5450add2cf3da3c03b2fe8771325e3e (patch) | |
tree | daedd1beba82a87966317b81c92f9662caae2dda /src/game.cpp | |
parent | 99648c2c8693de68ebe0449e139413864e5dd6f1 (diff) | |
download | mana-5a27795be5450add2cf3da3c03b2fe8771325e3e.tar.gz mana-5a27795be5450add2cf3da3c03b2fe8771325e3e.tar.bz2 mana-5a27795be5450add2cf3da3c03b2fe8771325e3e.tar.xz mana-5a27795be5450add2cf3da3c03b2fe8771325e3e.zip |
Makes mX and mY in the being class private
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game.cpp b/src/game.cpp index e35e707c..abb74b2a 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -759,14 +759,9 @@ void Game::handleInput() { case KeyboardConfig::KEY_PICKUP: { -#ifdef TMWSERV_SUPPORT const Vector &pos = player_node->getPosition(); Uint16 x = (int) pos.x / 32; Uint16 y = (int) pos.y / 32; -#else - Uint16 x = player_node->mX; - Uint16 y = player_node->mY; -#endif FloorItem *item = floorItemManager->findByCoordinates(x, y); @@ -938,14 +933,9 @@ void Game::handleInput() return; } -#ifdef TMWSERV_SUPPORT const Vector &pos = player_node->getPosition(); const Uint16 x = (int) pos.x / 32; const Uint16 y = (int) pos.y / 32; -#else - const Uint16 x = player_node->mX; - const Uint16 y = player_node->mY; -#endif unsigned char direction = 0; // Translate pressed keys to movement and direction |