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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-02-20 20:56:59 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-02-20 20:56:59 +0000 |
commit | 7ce021a8e4fce72af6e79cad22243bdd50bb8656 (patch) | |
tree | 06f9eadde06667d640f94e8ecc8b526a45af402d /src/game.cpp | |
parent | 368c9002365118212d9ef9b6bb00f9148522770f (diff) | |
download | mana-7ce021a8e4fce72af6e79cad22243bdd50bb8656.tar.gz mana-7ce021a8e4fce72af6e79cad22243bdd50bb8656.tar.bz2 mana-7ce021a8e4fce72af6e79cad22243bdd50bb8656.tar.xz mana-7ce021a8e4fce72af6e79cad22243bdd50bb8656.zip |
Reverted changes to skill dialog, a new one will be developed alongside it so
that the current one remains working for now. Also XML maps now can load but
not the base64 or gzip kind yet.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index be2eacb8..e9edee54 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -33,6 +33,7 @@ #include "gui/stats.h" #include "gui/ok_dialog.h" #include "graphic/graphic.h" +#include "resources/mapreader.h" #include "sound.h" #include <SDL.h> @@ -123,6 +124,7 @@ void game() { void do_init() { tiledMap = Map::load(map_path); + //tiledMap = MapReader::readMap("map/desert.tmx"); if (!tiledMap) { error("Could not find map file"); } @@ -707,6 +709,7 @@ void do_parse() { break; case 0x000c: char_info->skill_point = RFIFOW(4); + skillDialog->setPoints(char_info->skill_point); break; case 0x0037: char_info->job_lv = RFIFOW(4); @@ -926,7 +929,7 @@ void do_parse() { int n_skills = (len - 4) / 37; for (int k = 0; k < n_skills; k++) { - /*if (RFIFOW(4 + k * 37 + 6) != 0 || + if (RFIFOW(4 + k * 37 + 6) != 0 || RFIFOB(4 + k * 37 + 36)!=0) { int skillId = RFIFOW(4 + k * 37); @@ -941,7 +944,7 @@ void do_parse() { RFIFOW(4 + k * 37 + 6), RFIFOW(4 + k * 37 + 8)); } - }*/ + } } } break; // MVP experience |