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authorChuck Miller <shadowmil@gmail.com>2010-08-15 20:56:08 -0400
committerChuck Miller <shadowmil@gmail.com>2010-08-15 22:44:13 -0400
commit560877d89847b25b201580e083119f0b23ff75c1 (patch)
treecb50dd12b0b884f7c7dea74102d321d63bb1d37f /src/game.cpp
parent8f573b6c425dc82be42ad80eae565b0641a90a3b (diff)
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Remove the logToChat option
This is a very old legacy option. Today its not very useful because the logger had become quite verbose that using it during run-time is not helpful. Reviewed-By: Jared Adams Reviewed-By: Freeyorp
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 18bad69c..8d6440b7 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -172,11 +172,6 @@ static void createGuiWindows()
localChatTab = new ChatTab(_("General"));
- if (config.getValue("logToChat", 0))
- {
- logger->setChatWindow(chatWindow);
- }
-
NpcDialog::setup();
Mana::Event::trigger("Game", "GuiWindowsLoaded");
@@ -191,7 +186,6 @@ static void destroyGuiWindows()
{
Mana::Event::trigger("Game", "GuiWindowsUnloading");
- logger->setChatWindow(NULL);
del_0(localChatTab) // Need to do this first, so it can remove itself
del_0(chatWindow)
del_0(statusWindow)