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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-06-07 21:23:20 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-06-17 14:29:59 +0200 |
commit | faf0a45d6b8b85acd2836cf5e8e7f7c5b161931d (patch) | |
tree | 9a98a66fff1529af26823566edfdc7c271d88564 /src/game.cpp | |
parent | a387dc5d5230af3a9d0d784b946de7fd05a14416 (diff) | |
download | mana-faf0a45d6b8b85acd2836cf5e8e7f7c5b161931d.tar.gz mana-faf0a45d6b8b85acd2836cf5e8e7f7c5b161931d.tar.bz2 mana-faf0a45d6b8b85acd2836cf5e8e7f7c5b161931d.tar.xz mana-faf0a45d6b8b85acd2836cf5e8e7f7c5b161931d.zip |
Made the client officially handle attack ids.
It already was, but now the the api is clear about it.
Client part of the mana issue: #363.
Reviewed-by: Bjorn.
Diffstat (limited to 'src/game.cpp')
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