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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-02-01 12:24:10 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-02-01 12:24:10 +0000 |
commit | 4490b8643f2449da159c9284503eb2c443aa2e9e (patch) | |
tree | d859ebeb3ee69b89c471793b76f9df7fe9546137 /src/game.cpp | |
parent | 6bff53b318937999a70d775bb6ecea2b18576e0f (diff) | |
download | mana-4490b8643f2449da159c9284503eb2c443aa2e9e.tar.gz mana-4490b8643f2449da159c9284503eb2c443aa2e9e.tar.bz2 mana-4490b8643f2449da159c9284503eb2c443aa2e9e.tar.xz mana-4490b8643f2449da159c9284503eb2c443aa2e9e.zip |
Made the OkDialog and ConfirmDialog classes proxies for their buttons' events. Removed the RequestTradeWindow class, replaced with a plain ConfirmDialog. Fixed a memory leak along the way.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 2387a041..99a83ba0 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -562,8 +562,8 @@ void do_input(Network *network) case SDLK_ESCAPE: if (!exitConfirm) { exitConfirm = new ConfirmDialog( - "Quit", "Are you sure you want to quit?", - (gcn::ActionListener*)&exitListener); + "Quit", "Are you sure you want to quit?"); + exitConfirm->addActionListener(&exitListener); } exitConfirm->requestMoveToTop(); break; |