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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-01-25 15:41:57 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-01-25 15:41:57 +0100
commit2c51c98625b225cecfb9628c30d62d4e30f7e3e1 (patch)
tree5f8f85a40785439b6a9ea249a75e81e26d1b44f1 /src/game.cpp
parent8fdbae08d7f269c72889f89b56493071a2279350 (diff)
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Ported to SDL2
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 222e56df..f71d8575 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -398,10 +398,10 @@ void Game::handleInput()
{
bool used = false;
- if (event.type == SDL_VIDEORESIZE)
+ if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_RESIZED)
{
// Let the client deal with this one (it'll pass down from there)
- Client::instance()->handleVideoResize(event.resize.w, event.resize.h);
+ Client::instance()->handleVideoResize(event.window.data1, event.window.data2);
}
// Keyboard events (for discontinuous keys)
else if (event.type == SDL_KEYDOWN)