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author | Jared Adams <jaxad0127@gmail.com> | 2009-11-26 23:25:35 -0700 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-11-26 23:25:35 -0700 |
commit | 62d86f1c84678e04e7015a8f2440f0c251887c21 (patch) | |
tree | 5f79a8c7c733241dbfe0b325923629ddcd2026d1 /src/game.cpp | |
parent | edf478e1eb7987e35d56df2777fbeb389dc915ec (diff) | |
download | mana-62d86f1c84678e04e7015a8f2440f0c251887c21.tar.gz mana-62d86f1c84678e04e7015a8f2440f0c251887c21.tar.bz2 mana-62d86f1c84678e04e7015a8f2440f0c251887c21.tar.xz mana-62d86f1c84678e04e7015a8f2440f0c251887c21.zip |
Merge a little more and remove the BuddyWindow
The BuddyWindow was only half implemented and would have been made redundant with the planned social window.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/game.cpp b/src/game.cpp index 33833772..49c0b34c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -68,10 +68,7 @@ #include "gui/viewport.h" #include "gui/windowmenu.h" #include "gui/partywindow.h" -#ifdef MANASERV_SUPPORT -#include "gui/buddywindow.h" #include "gui/guildwindow.h" -#endif #include "gui/npcpostdialog.h" #include "gui/quitdialog.h" #include "gui/specialswindow.h" @@ -110,16 +107,11 @@ StatusWindow *statusWindow; MiniStatusWindow *miniStatusWindow; BuyDialog *buyDialog; SellDialog *sellDialog; -#ifdef EATHENA_SUPPORT BuySellDialog *buySellDialog; -#endif InventoryWindow *inventoryWindow; SkillDialog *skillDialog; PartyWindow *partyWindow; -#ifdef MANASERV_SUPPORT -BuddyWindow *buddyWindow; GuildWindow *guildWindow; -#endif NpcDialog *npcDialog; NpcPostDialog *npcPostDialog; StorageWindow *storageWindow; @@ -236,12 +228,8 @@ static void createGuiWindows() sellDialog = new SellDialog; tradeWindow = new TradeWindow; partyWindow = new PartyWindow; -#ifdef MANASERV_SUPPORT - buddyWindow = new BuddyWindow; guildWindow = new GuildWindow; -#else buySellDialog = new BuySellDialog; -#endif equipmentWindow = new EquipmentWindow(player_node->mEquipment.get()); npcDialog = new NpcDialog; npcPostDialog = new NpcPostDialog; @@ -285,17 +273,12 @@ static void destroyGuiWindows() del_0(miniStatusWindow); del_0(buyDialog); del_0(sellDialog); -#ifdef EATHENA_SUPPORT del_0(buySellDialog); -#endif del_0(inventoryWindow); del_0(partyWindow); del_0(npcDialog); del_0(npcPostDialog); -#ifdef MANASERV_SUPPORT - del_0(buddyWindow); del_0(guildWindow); -#endif del_0(skillDialog); del_0(minimap); del_0(equipmentWindow); @@ -823,10 +806,7 @@ void Game::handleInput() equipmentWindow->setVisible(false); helpWindow->setVisible(false); debugWindow->setVisible(false); -#ifdef MANASERV_SUPPORT guildWindow->setVisible(false); - buddyWindow->setVisible(false); -#endif } break; case KeyboardConfig::KEY_WINDOW_STATUS: |