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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 23:25:43 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 23:28:19 +0100
commit4f02ad59df9ee3314fb0d429a031ecbfa3206e3a (patch)
tree90b7afc312b7385061d25db753e8d1e500c83e69 /src/equipment.h
parentf67237cb69599753192c301f0f2eb38b88f7b57a (diff)
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Moved the inventory and storage offset handling into netcode
No need to complicate the item containers and inventory classes with a silly offset used by the eAthena server. Also fixed the logToStandardOut option by reading it from the config after the configuration has been initialized.
Diffstat (limited to 'src/equipment.h')
-rw-r--r--src/equipment.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/equipment.h b/src/equipment.h
index 7605175a..63555361 100644
--- a/src/equipment.h
+++ b/src/equipment.h
@@ -75,7 +75,7 @@ class Equipment
/**
* Remove equipment from the given slot.
*/
- void removeEquipment(int index) { if (index >= 0 && index < EQUIPMENT_SIZE) mEquipment[index] = 0; }
+ void removeEquipment(int index);
/**
* Returns the item used in the arrow slot.
@@ -90,7 +90,7 @@ class Equipment
private:
#ifdef TMWSERV_SUPPORT
- Item* mEquipment[EQUIPMENT_SIZE];
+ Item *mEquipment[EQUIPMENT_SIZE];
#else
int mEquipment[EQUIPMENT_SIZE];
int mArrows;