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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-07-03 10:40:06 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-07-03 10:40:06 +0000
commit4f40a1bcbdc27affb96737f5f5dc0c086d1031ce (patch)
treeaa693beedd08e925b5e5ef9364bfcaed3e945edc /src/engine.h
parent79d63d624b44faa4085bd82eaa3519df77bbb58b (diff)
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- Commenting out buddy and new skills windows
- Some code cleaning - Workaround for colored text not being displayed in SDL mode (disabled)
Diffstat (limited to 'src/engine.h')
-rw-r--r--src/engine.h14
1 files changed, 3 insertions, 11 deletions
diff --git a/src/engine.h b/src/engine.h
index 1a4c3b70..03a9cf2e 100644
--- a/src/engine.h
+++ b/src/engine.h
@@ -29,7 +29,7 @@
#include "gui/buy.h"
#include "gui/sell.h"
#include "gui/buysell.h"
-#include "gui/buddywindow.h"
+//#include "gui/buddywindow.h"
#include "gui/chat.h"
#include "gui/inventory.h"
#include "gui/shop.h"
@@ -48,14 +48,6 @@
#include "map.h"
#include "graphic/spriteset.h"
-extern char speech[255];
-extern char npc_text[1000];
-extern char skill_points[10];
-extern bool show_skill_dialog, show_skill_list_dialog;
-extern int show_npc_dialog;
-extern int map_x, map_y, camera_x, camera_y;
-extern char npc_button[10];
-
extern ChatWindow *chatWindow;
extern StatusWindow *statusWindow;
extern BuyDialog *buyDialog;
@@ -65,13 +57,13 @@ extern InventoryWindow *inventoryWindow;
extern NpcListDialog *npcListDialog;
extern NpcTextDialog *npcTextDialog;
extern SkillDialog *skillDialog;
-extern NewSkillDialog *newSkillWindow;
+//extern NewSkillDialog *newSkillWindow;
extern StatsWindow *statsWindow;
extern Setup *setupWindow;
extern EquipmentWindow *equipmentWindow;
extern ChargeDialog* chargeDialog;
extern TradeWindow *tradeWindow;
-extern BuddyWindow *buddyWindow;
+//extern BuddyWindow *buddyWindow;
extern HelpWindow *helpWindow;
extern PopupMenu *popupMenu;
extern std::map<int, Spriteset*> monsterset;