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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-13 11:37:47 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-13 11:37:47 +0000
commitcd2c4f5861c89f0925a1a706e38535d6c11cc3a0 (patch)
tree232273a1d853305deea6e3101dd7ceef9fb76930 /src/engine.h
parenta03175439e5abaae8603a85be0db173daa543f6b (diff)
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Converted ChatBox into a proper ChatWindow in response to changes by Chetic.
Diffstat (limited to 'src/engine.h')
-rw-r--r--src/engine.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/engine.h b/src/engine.h
index df25af69..6454e890 100644
--- a/src/engine.h
+++ b/src/engine.h
@@ -49,12 +49,12 @@
extern char speech[255];
extern char npc_text[1000];
extern char skill_points[10];
-extern ChatBox *chatBox;
extern bool show_skill_dialog, show_skill_list_dialog;
extern int show_npc_dialog;
extern int map_x, map_y, camera_x, camera_y;
extern char npc_button[10];
+extern ChatWindow *chatWindow;
extern StatusWindow *statusWindow;
extern BuyDialog *buyDialog;
extern SellDialog *sellDialog;
@@ -74,14 +74,6 @@ char get_x_offset(char, char);
char get_y_offset(char, char);
/**
- * The action listener for the chat field.
- */
-class ChatListener : public gcn::ActionListener {
- public:
- void action(const std::string& eventId);
-};
-
-/**
* Game engine that does the main drawing.
*/
class Engine {