diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-03 17:00:07 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-03 17:00:07 +0000 |
commit | 061b9e817ffe73acca163510b276e6ca7dd8f6c2 (patch) | |
tree | c1488381a9a62520f94cdb353bd5bd12ebc1b699 /src/engine.cpp | |
parent | 092bf185fc056338bcde2749a304e576edf342fd (diff) | |
download | mana-061b9e817ffe73acca163510b276e6ca7dd8f6c2.tar.gz mana-061b9e817ffe73acca163510b276e6ca7dd8f6c2.tar.bz2 mana-061b9e817ffe73acca163510b276e6ca7dd8f6c2.tar.xz mana-061b9e817ffe73acca163510b276e6ca7dd8f6c2.zip |
Made NPC names visible. Windows are now invisible by default.
Diffstat (limited to 'src/engine.cpp')
-rw-r--r-- | src/engine.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index a6177b30..2b2f168a 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -163,7 +163,7 @@ void Engine::draw(Graphics *graphics) lastTick = tick_time; } - // calculate viewpoint + // Calculate viewpoint int midTileX = graphics->getWidth() / 32 / 2; int midTileY = graphics->getHeight() / 32 / 2; @@ -174,9 +174,9 @@ void Engine::draw(Graphics *graphics) scrollRadius = (int)config.getValue("ScrollRadius", 32); if (scrollLaziness < 1) - scrollLaziness = 1; //avoids division by zero + scrollLaziness = 1; // Avoids division by zero - //apply lazy scrolling + // Apply lazy scrolling while (lastTick < tick_time) { if (player_x > view_x + scrollRadius) @@ -198,7 +198,7 @@ void Engine::draw(Graphics *graphics) lastTick++; } - //auto center when player is off screen + // Auto center when player is off screen if ( player_x - view_x > graphics->getWidth() / 2 || view_x - player_x > graphics->getWidth() / 2 || view_y - player_y > graphics->getHeight() / 2 @@ -224,19 +224,19 @@ void Engine::draw(Graphics *graphics) } } - camera_x = int(view_x + 16) / 32; - camera_y = int(view_y + 16) / 32; + camera_x = (int) (view_x + 16) / 32; + camera_y = (int) (view_y + 16) / 32; // Draw tiles and sprites if (mCurrentMap != NULL) { - mCurrentMap->draw(graphics, (int)view_x, (int)view_y, 0); - mCurrentMap->draw(graphics, (int)view_x, (int)view_y, 1); - mCurrentMap->draw(graphics, (int)view_x, (int)view_y, 2); + mCurrentMap->draw(graphics, (int) view_x, (int) view_y, 0); + mCurrentMap->draw(graphics, (int) view_x, (int) view_y, 1); + mCurrentMap->draw(graphics, (int) view_x, (int) view_y, 2); mCurrentMap->drawOverlay( graphics, view_x, view_y, - (int)config.getValue("OverlayDetail", 2) + (int) config.getValue("OverlayDetail", 2) ); } @@ -272,9 +272,9 @@ void Engine::draw(Graphics *graphics) Beings &beings = beingManager->getAll(); for (BeingIterator i = beings.begin(); i != beings.end(); i++) { - (*i)->drawSpeech(graphics, -(int)view_x, -(int)view_y); - (*i)->drawName(graphics, -(int)view_x, -(int)view_y); - (*i)->drawEmotion(graphics, -(int)view_x, -(int)view_y); + (*i)->drawSpeech(graphics, -(int) view_x, -(int) view_y); + (*i)->drawName(graphics, -(int) view_x, -(int) view_y); + (*i)->drawEmotion(graphics, -(int) view_x, -(int) view_y); } // Draw target marker if needed |