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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-03-16 15:50:00 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-03-16 15:50:00 +0000 |
commit | 32badd4b6f843cb74fdc3238fe92119518c8c0ab (patch) | |
tree | ade2ace7f5ef62ae9fd14c6409d9c2df43a2348b /src/engine.cpp | |
parent | 65ccfccfc1e35a2e65638aea61c46e4e51bd874e (diff) | |
download | mana-32badd4b6f843cb74fdc3238fe92119518c8c0ab.tar.gz mana-32badd4b6f843cb74fdc3238fe92119518c8c0ab.tar.bz2 mana-32badd4b6f843cb74fdc3238fe92119518c8c0ab.tar.xz mana-32badd4b6f843cb74fdc3238fe92119518c8c0ab.zip |
A bunch of cosmetic changes.
Diffstat (limited to 'src/engine.cpp')
-rw-r--r-- | src/engine.cpp | 44 |
1 files changed, 17 insertions, 27 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index 43d4d0e5..3be152bd 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -82,7 +82,6 @@ Engine::Engine(Network *network): { std::stringstream filename; filename << "graphics/sprites/weapon" << i << ".png"; - printf("hairstyle: %s\n", filename.str().c_str()); Spriteset *tmp = ResourceManager::getInstance()->createSpriteset( filename.str(), 64, 64); if (!tmp) { @@ -117,53 +116,44 @@ Engine::~Engine() delete itemDb; } -void Engine::changeMap(std::string mapPath) +void Engine::changeMap(const std::string &mapPath) { - // Clean up floor items + // Clear floor items and beings floorItemManager->clear(); - beingManager->clear(); - // Generate full map path - mapPath = "maps/" + mapPath; - mapPath = mapPath.substr(0, mapPath.rfind(".")) + ".tmx.gz"; + std::string oldMusic; + // Remove old map + if (mCurrentMap) { + oldMusic = mCurrentMap->getProperty("music"); + delete mCurrentMap; + } - // Store in global var - map_path = mapPath; + // Generate full map path + map_path = "maps/" + mapPath.substr(0, mapPath.rfind(".")) + ".tmx.gz"; // Attempt to load the new map - Map *newMap = MapReader::readMap(mapPath); - - if (!newMap) { + if (!(mCurrentMap = MapReader::readMap(map_path))) { logger->error("Could not find map file"); } // Notify the minimap and beingManager about the map change Image *mapImage = NULL; - if (newMap->hasProperty("minimap")) { + if (mCurrentMap->hasProperty("minimap")) { ResourceManager *resman = ResourceManager::getInstance(); - mapImage = resman->getImage(newMap->getProperty("minimap")); + mapImage = resman->getImage(mCurrentMap->getProperty("minimap")); } minimap->setMapImage(mapImage); - beingManager->setMap(newMap); + beingManager->setMap(mCurrentMap); - // Start playing new music file when necessary - std::string oldMusic = ""; - - if (mCurrentMap) { - oldMusic = mCurrentMap->getProperty("music"); - delete mCurrentMap; - } - - std::string newMusic = newMap->getProperty("music"); + // Change the music, if necessary + std::string newMusic = mCurrentMap->getProperty("music"); if (newMusic != oldMusic) { - newMusic = std::string(TMW_DATADIR) + "data/music/" + newMusic; + newMusic = std::string(TMW_DATADIR "data/music/") + newMusic; sound.playMusic(newMusic.c_str(), -1); } - mCurrentMap = newMap; - // Send "map loaded" MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_MAP_LOADED); |