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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-04-08 13:58:41 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-04-08 13:58:41 +0000
commit66fd67f04a113fd1f1052f879a890615d334024c (patch)
tree889b79e73829e64d8cf8c40c5df008ac2451bd8f /src/engine.cpp
parentb9fc99b3d24e133b8170b375704a836300ed098d (diff)
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Updated change log and made mouse walk only work with left mouse button.
Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 7ea5a91b..047fa332 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -288,7 +288,6 @@ void Engine::logic()
void Engine::draw()
{
- player_node->speed = 150;
// Get the current mouse position
int mouseX, mouseY;
SDL_GetMouseState(&mouseX, &mouseY);