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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-25 20:34:29 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-25 20:34:29 +0000
commit2b13553c603fa52d72bd1baa52f34544d47babdb (patch)
treeb9c62e21f46bd76f7b2e94fd6a00a07351ddbcfe /src/engine.cpp
parent56c77400a6822e5a84aa4bb1c3842b35ef14e9ea (diff)
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Moved datafiles in unified structure.
Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index b03dbf38..48aa9d31 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -193,15 +193,15 @@ Engine::Engine()
// Load the sprite sets
ResourceManager *resman = ResourceManager::getInstance();
Image *npcbmp = resman->getImage(
- "core/graphics/sprites/npcs.png");
+ "graphics/sprites/npcs.png");
Image *emotionbmp = resman->getImage(
- "core/graphics/sprites/emotions.png");
+ "graphics/sprites/emotions.png");
Image *monsterbitmap = resman->getImage(
- "core/graphics/sprites/monsters.png");
+ "graphics/sprites/monsters.png");
Image *weaponbitmap = resman->getImage(
- "core/graphics/sprites/weapons.png");
+ "graphics/sprites/weapons.png");
Image *itembitmap = resman->getImage(
- "core/graphics/sprites/items.png", IMG_ALPHA);
+ "graphics/sprites/items.png", IMG_ALPHA);
if (!npcbmp) logger.error("Unable to load npcs.png");
if (!emotionbmp) logger.error("Unable to load emotions.png");