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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-06-14 09:27:43 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-06-14 09:27:43 +0000
commitd7904f7b7e25bbdd7205e5c18e06d184b2078732 (patch)
tree7f19693da61eb4a5944c220d3085530fd2e2a407 /src/engine.cpp
parent24b1c618a11170e825598c5e22bf71f9238eae52 (diff)
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Added support for map properties, which minimap and background music
functionality can be based upon.
Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 973523ed..9c39b3aa 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -492,6 +492,8 @@ void Engine::draw()
std::stringstream debugStream;
debugStream << "[" << fps << " fps] " <<
(mouseX / 32 + camera_x) << ", " << (mouseY / 32 + camera_y);
+ debugStream << " [music: " << tiledMap->getProperty("music") << "]";
+ debugStream << " [minimap: " << tiledMap->getProperty("minimap") << "]";
debugInfo->setCaption(debugStream.str());
debugInfo->adjustSize();
}