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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-09-23 23:47:32 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-09-23 23:47:32 +0000
commit7ca971f04907031b80ffbcb159e5af2f595e3af8 (patch)
treec7f0f210325acb35f63071797407d266ba7e9e35 /src/engine.cpp
parentc3d7827d18b725d2dff94e08a17474d607bb43dd (diff)
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Merged most of the changes in biggeruniverse's second memory cleanup patch.
Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 0209fbbc..c5bd9f10 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -176,7 +176,13 @@ Engine::Engine():
Engine::~Engine()
{
// Delete sprite sets
- //delete monsterset;
+ std::map<int, Spriteset*>::iterator i;
+ for (i = monsterset.begin(); i != monsterset.end(); i++)
+ {
+ delete (*i).second;
+ }
+ monsterset.clear();
+
delete npcset;
delete emotionset;
delete weaponset;
@@ -185,6 +191,7 @@ Engine::~Engine()
attackTarget->decRef();
delete itemDb;
+ delete debugInfo;
}
Map *Engine::getCurrentMap()