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authorTametomo <irarice@gmail.com>2009-05-10 14:45:44 -0600
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-02-14 20:54:02 +0100
commit3eed2628ecb10a688f48db0c3cc7bac70dca22b7 (patch)
tree96bcc244c0fee8c1179c87078cf776c744288671 /src/emoteshortcut.cpp
parent48ad9754e83a26d598b71e495d255915e873424f (diff)
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Some slight logic cleanups in the shortcut classes, as well as some
style cleanups. TODO: Either abstract out all of the shared information between these two classes to a parent class, or combine the two if it can be done without doing it clumsily. Signed-off-by: Tametomo <irarice@gmail.com>
Diffstat (limited to 'src/emoteshortcut.cpp')
-rw-r--r--src/emoteshortcut.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/emoteshortcut.cpp b/src/emoteshortcut.cpp
index 80376983..50879e4f 100644
--- a/src/emoteshortcut.cpp
+++ b/src/emoteshortcut.cpp
@@ -31,10 +31,6 @@ EmoteShortcut *emoteShortcut;
EmoteShortcut::EmoteShortcut():
mEmoteSelected(0)
{
- for (int i = 0; i < SHORTCUT_EMOTES; i++)
- {
- mEmotes[i] = i + 1;
- }
load();
}
@@ -49,10 +45,7 @@ void EmoteShortcut::load()
{
int emoteId = (int) config.getValue("emoteshortcut" + toString(i), i + 1);
- if (emoteId)
- {
- mEmotes[i] = emoteId;
- }
+ mEmotes[i] = emoteId;
}
}