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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-04-29 01:21:45 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-04-30 15:59:52 +0200 |
commit | 8a67e721880959b431d220e2d1fd5b60a4f11ad7 (patch) | |
tree | e8383591a0cd3d4849309a6ab0fa1d67823f371c /src/defaults.cpp | |
parent | fe87acd14acd2aa33c9b8a03a77d80d6a7648f1b (diff) | |
download | mana-8a67e721880959b431d220e2d1fd5b60a4f11ad7.tar.gz mana-8a67e721880959b431d220e2d1fd5b60a4f11ad7.tar.bz2 mana-8a67e721880959b431d220e2d1fd5b60a4f11ad7.tar.xz mana-8a67e721880959b431d220e2d1fd5b60a4f11ad7.zip |
Added customizable on-hit effects for characters.
This patch adds support for the following two parameters
in weapon items:
hit-effect-id: Effect triggered on the victim on normal hit.
critical-hit-effect-id: Triggered on the victim on critical hit.
(Specified in effects.xml)
The patch also permits the use of custom defaults set in paths.xml
by setting the following keys:
(Paths are relative to the 'particles' key value, here.)
hitEffectId: defaulted to effect id 26.
criticalHitEffectId: defaulted to effect id 28.
Resolves: Mana-mantis #337.
Reviewed-by: bcs86
Diffstat (limited to 'src/defaults.cpp')
-rw-r--r-- | src/defaults.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp index 54e39c1f..87f7953e 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -160,6 +160,8 @@ DefaultsData* getPathsDefaults() AddDEF(pathsData, "particles", "graphics/particles/"); AddDEF(pathsData, "levelUpEffectFile", "levelup.particle.xml"); AddDEF(pathsData, "portalEffectFile", "warparea.particle.xml"); + AddDEF(pathsData, "hitEffectId", 26); + AddDEF(pathsData, "criticalHitEffectId", 28); AddDEF(pathsData, "minimaps", "graphics/minimaps/"); AddDEF(pathsData, "maps", "maps/"); |