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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-02-22 13:02:26 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-02-22 14:32:45 +0100 |
commit | 81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08 (patch) | |
tree | e2619b16a5331e5760d94be389d0a3a01427293f /src/compoundsprite.cpp | |
parent | d047db79f7034e0e75a85a656d18f40716d197b9 (diff) | |
download | mana-81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08.tar.gz mana-81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08.tar.bz2 mana-81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08.tar.xz mana-81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08.zip |
General code cleanups
* Use default member initializers
* Use range-based loops
* Don't use 'else' after 'return'
* Removed some unused includes
* Construct empty strings with std::string() instead of ""
* Clear strings with .clear() instead of assigning ""
* Check whether strings are empty with .empty() instead of comparing to ""
* Removed redundant initializations
Diffstat (limited to 'src/compoundsprite.cpp')
-rw-r--r-- | src/compoundsprite.cpp | 73 |
1 files changed, 28 insertions, 45 deletions
diff --git a/src/compoundsprite.cpp b/src/compoundsprite.cpp index 2ab911fa..68cdc095 100644 --- a/src/compoundsprite.cpp +++ b/src/compoundsprite.cpp @@ -29,16 +29,8 @@ #include <SDL.h> -CompoundSprite::CompoundSprite(): - mImage(nullptr), - mAlphaImage(nullptr), - mWidth(0), - mHeight(0), - mOffsetX(0), - mOffsetY(0), - mNeedsRedraw(false) +CompoundSprite::CompoundSprite() { - mAlpha = 1.0f; } CompoundSprite::~CompoundSprite() @@ -54,10 +46,9 @@ bool CompoundSprite::reset() { bool ret = false; - SpriteIterator it, it_end; - for (it = mSprites.begin(), it_end = mSprites.end(); it != it_end; it++) - if (*it) - ret |= (*it)->reset(); + for (auto sprite : mSprites) + if (sprite) + ret |= sprite->reset(); mNeedsRedraw |= ret; return ret; @@ -67,10 +58,9 @@ bool CompoundSprite::play(std::string action) { bool ret = false; - SpriteIterator it, it_end; - for (it = mSprites.begin(), it_end = mSprites.end(); it != it_end; it++) - if (*it) - ret |= (*it)->play(action); + for (auto sprite : mSprites) + if (sprite) + ret |= sprite->play(action); mNeedsRedraw |= ret; return ret; @@ -80,10 +70,9 @@ bool CompoundSprite::update(int time) { bool ret = false; - SpriteIterator it, it_end; - for (it = mSprites.begin(), it_end = mSprites.end(); it != it_end; it++) - if (*it) - ret |= (*it)->update(time); + for (auto sprite : mSprites) + if (sprite) + ret |= sprite->update(time); mNeedsRedraw |= ret; return ret; @@ -104,7 +93,8 @@ bool CompoundSprite::draw(Graphics *graphics, int posX, int posY) const { return graphics->drawImage(mImage, posX, posY); } - else if (mAlpha && mAlphaImage) + + if (mAlpha && mAlphaImage) { if (mAlphaImage->getAlpha() != mAlpha) mAlphaImage->setAlpha(mAlpha); @@ -112,18 +102,14 @@ bool CompoundSprite::draw(Graphics *graphics, int posX, int posY) const return graphics->drawImage(mAlphaImage, posX, posY); } - else + + for (auto sprite : mSprites) { - SpriteConstIterator it, it_end; - for (it = mSprites.begin(), it_end = mSprites.end(); it != it_end; it++) + if (sprite) { - Sprite *s = *it; - if (s) - { - if (s->getAlpha() != mAlpha) - s->setAlpha(mAlpha); - s->draw(graphics, posX - s->getWidth() / 2, posY - s->getHeight()); - } + if (sprite->getAlpha() != mAlpha) + sprite->setAlpha(mAlpha); + sprite->draw(graphics, posX - sprite->getWidth() / 2, posY - sprite->getHeight()); } } @@ -139,10 +125,9 @@ bool CompoundSprite::setDirection(SpriteDirection direction) { bool ret = false; - SpriteIterator it, it_end; - for (it = mSprites.begin(), it_end = mSprites.end(); it != it_end; it++) - if (*it) - ret |= (*it)->setDirection(direction); + for (auto sprite : mSprites) + if (sprite) + ret |= sprite->setDirection(direction); mNeedsRedraw |= ret; return ret; @@ -152,14 +137,14 @@ int CompoundSprite::getNumberOfLayers() const { if (mImage || mAlphaImage) return 1; - else - return size(); + + return size(); } bool CompoundSprite::drawnWhenBehind() const { // For now, just draw actors with only one layer when obscured - return (getNumberOfLayers() == 1); + return getNumberOfLayers() == 1; } void CompoundSprite::addSprite(Sprite *sprite) @@ -174,8 +159,7 @@ void CompoundSprite::setSprite(int layer, Sprite *sprite) if (mSprites.at(layer) == sprite) return; - if (mSprites.at(layer)) - delete mSprites.at(layer); + delete mSprites.at(layer); mSprites[layer] = sprite; mNeedsRedraw = true; } @@ -214,10 +198,9 @@ void CompoundSprite::ensureSize(size_t layerCount) int CompoundSprite::getDuration() const { int duration = 0; - SpriteConstIterator it, it_end; - for (it = mSprites.begin(), it_end = mSprites.end(); it != it_end; it++) - if ((*it) && (*it)->getDuration() > duration) - duration = (*it)->getDuration(); + for (auto sprite : mSprites) + if (sprite && sprite->getDuration() > duration) + duration = sprite->getDuration(); return duration; } |