diff options
author | Jared Adams <jaxad0127@gmail.com> | 2010-05-09 14:31:43 -0600 |
---|---|---|
committer | Jared Adams <jaxad0127@gmail.com> | 2010-05-09 15:09:56 -0600 |
commit | f269d5a68e6a22676c49961c7529b9c00dc90649 (patch) | |
tree | 3ccce636203883c0009146099df9d4854cab2171 /src/client.cpp | |
parent | 9baedc27191c82bbf1fedee2a7e738bc5b267c0e (diff) | |
download | mana-f269d5a68e6a22676c49961c7529b9c00dc90649.tar.gz mana-f269d5a68e6a22676c49961c7529b9c00dc90649.tar.bz2 mana-f269d5a68e6a22676c49961c7529b9c00dc90649.tar.xz mana-f269d5a68e6a22676c49961c7529b9c00dc90649.zip |
Move target cursor management into ActorSprite
This simplifies handling of target cursors, centralizing their logic into a
single class, instead of two. Also make them more flexible and move the image
files outside of the theme so servers can can control them and give them
better names.
Reviewed-by: Thorbjørn Lindeijer
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/src/client.cpp b/src/client.cpp index afc1ae1d..137210b1 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -446,14 +446,6 @@ Client::~Client() // Shutdown sound sound.close(); - // Unload XML databases - ColorDB::unload(); - EmoteDB::unload(); - ItemDB::unload(); - MonsterDB::unload(); - NPCDB::unload(); - StatusEffect::unload(); - ResourceManager::deleteInstance(); SDL_FreeSurface(mIcon); @@ -594,6 +586,19 @@ int Client::exec() { delete game; game = 0; + + if (mState != STATE_CHANGE_MAP) + { + // Unload XML databases + ColorDB::unload(); + EmoteDB::unload(); + ItemDB::unload(); + MonsterDB::unload(); + NPCDB::unload(); + StatusEffect::unload(); + + ActorSprite::unload(); + } } mOldState = mState; @@ -748,6 +753,8 @@ int Client::exec() StatusEffect::load(); Units::loadUnits(); + ActorSprite::load(); + mDesktop->reloadWallpaper(); mState = STATE_GET_CHARACTERS; |