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authorJared Adams <jaxad0127@gmail.com>2009-05-05 22:15:16 -0600
committerJared Adams <jaxad0127@gmail.com>2009-05-05 22:15:16 -0600
commit61f7c4269472c806e63b1061cd4e4b8c831c3b59 (patch)
tree052606a21908545b494b5c36e3edc93ce10eaef1 /src/beingmanager.cpp
parent99dbfa9e84ea30993d44d2a39bd5d06ae553c849 (diff)
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Remove extra check on player target
~Being does this too, so let's leave it there.
Diffstat (limited to 'src/beingmanager.cpp')
-rw-r--r--src/beingmanager.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp
index d128c3e0..284f1343 100644
--- a/src/beingmanager.cpp
+++ b/src/beingmanager.cpp
@@ -107,10 +107,6 @@ Being *BeingManager::createBeing(int id, Being::Type type, int subtype)
void BeingManager::destroyBeing(Being *being)
{
mBeings.remove(being);
-#ifdef TMWSERV_SUPPORT
- if(being == player_node->getTarget())
- player_node->setTarget(NULL);
-#endif
delete being;
}