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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-02-07 10:54:03 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-02-07 10:54:03 +0100
commit9d4162ccf4785e168ff9b8abf2c51bd13d633575 (patch)
tree8ea697903726b5c6bcd224f67e33c26746dd02eb /src/being.h
parent242e3bb8d92def67d5c30f2f2fd974cfb117ec04 (diff)
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Renamed TakedDamage to DamageTaken
Sounds a bit better.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/being.h b/src/being.h
index 4d0f714a..7dd54ea5 100644
--- a/src/being.h
+++ b/src/being.h
@@ -522,8 +522,8 @@ class Being : public Sprite, public ConfigListener
void flashName(int time);
- int getTakedDamage() const
- { return mTakedDamage; }
+ int getDamageTaken() const
+ { return mDamageTaken; }
void updateName();
@@ -655,7 +655,7 @@ class Being : public Sprite, public ConfigListener
Vector mDest;
int mX, mY; /**< Position on tile */
- int mTakedDamage;
+ int mDamageTaken;
/** Target cursor being used */
SimpleAnimation* mUsedTargetCursor;