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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-14 19:35:27 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-14 19:35:27 +0000 |
commit | 55494057bd7e1ae5e6260816b1c5b2a84e2ff573 (patch) | |
tree | e8dac9033909041361c1ca72d8955884f2a85b7f /src/being.h | |
parent | 1ccc963719897ca290104f42adc9c37b792feb7a (diff) | |
download | mana-55494057bd7e1ae5e6260816b1c5b2a84e2ff573.tar.gz mana-55494057bd7e1ae5e6260816b1c5b2a84e2ff573.tar.bz2 mana-55494057bd7e1ae5e6260816b1c5b2a84e2ff573.tar.xz mana-55494057bd7e1ae5e6260816b1c5b2a84e2ff573.zip |
Removed the rather useless remaining draw function from the engine class and
fixed an issue with fading out damage texts (they were sometimes fully opaque
at the end of fading out).
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/being.h b/src/being.h index 65b501d6..38f44fb4 100644 --- a/src/being.h +++ b/src/being.h @@ -371,7 +371,6 @@ class Being : public Sprite Uint8 mSex; Uint32 mSpeechTime; Uint32 mDamageTime; - bool mShowSpeech, mShowDamage; Sint32 mPx, mPy; /**< Pixel coordinates */ std::vector<AnimatedSprite*> mSprites; |