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author | Philipp Sehmisch <tmw@crushnet.org> | 2007-12-10 02:22:59 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-12-10 02:22:59 +0000 |
commit | e961be5bfd29ad3f44f948828981cb3ab07f25a7 (patch) | |
tree | 5464d14635191407eb24c7ad76b1b218b33016d2 /src/being.h | |
parent | 43b986ceffdb436d8850a876bd485c9a3eea8cdd (diff) | |
download | mana-e961be5bfd29ad3f44f948828981cb3ab07f25a7.tar.gz mana-e961be5bfd29ad3f44f948828981cb3ab07f25a7.tar.bz2 mana-e961be5bfd29ad3f44f948828981cb3ab07f25a7.tar.xz mana-e961be5bfd29ad3f44f948828981cb3ab07f25a7.zip |
Simplified player subsprite handling by treating equipment, hairstyle and base sprites alike. Implementing female hairstyles is now a purely content-sided task.
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/being.h b/src/being.h index 2770dd6b..bdcabbdf 100644 --- a/src/being.h +++ b/src/being.h @@ -204,7 +204,7 @@ class Being : public Sprite * Sets visible equipments for this being. */ virtual void - setVisibleEquipment(int slot, int id); + setSprite(int slot, int id, std::string color = ""); /** * Sets the gender of this being. @@ -386,7 +386,8 @@ class Being : public Sprite Sint32 mPx, mPy; /**< Pixel coordinates */ std::vector<AnimatedSprite*> mSprites; - std::vector<int> mEquipmentSpriteIDs; + std::vector<int> mSpriteIDs; + std::vector<std::string> mSpriteColors; std::list<Particle *> mChildParticleEffects; private: |