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author | Fate <fate.tmw@googlemail.com> | 2008-11-01 22:39:26 +0000 |
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committer | Fate <fate.tmw@googlemail.com> | 2008-11-01 22:39:26 +0000 |
commit | 4cfdb3620ccbd0de6bd53c5f22e7b6d3801627bf (patch) | |
tree | 20471d3a652d35a193b6c9873b45eded59bd3e63 /src/being.h | |
parent | 885a9c145464a2b376edfd1c9677b84f6d4a8ce5 (diff) | |
download | mana-4cfdb3620ccbd0de6bd53c5f22e7b6d3801627bf.tar.gz mana-4cfdb3620ccbd0de6bd53c5f22e7b6d3801627bf.tar.bz2 mana-4cfdb3620ccbd0de6bd53c5f22e7b6d3801627bf.tar.xz mana-4cfdb3620ccbd0de6bd53c5f22e7b6d3801627bf.zip |
* Updated GUI table and model to better handle NULL widgets during initialisation
* On SMSG_MOVE et al., ignore boots and glove information-- that information is incorrect and we're guaranteed to already have the correct information anyway.
* Properly decode `is dead' information for PCs, so that dead players, when encountered, will be lying on the ground, dead, rather than standing.
* Use `skills.xml' file from client data to determine skill names
* Report client version number (hereby bumped to 1) in unused charserver slot (ignored by vanilla eAthena)
Diffstat (limited to 'src/being.h')
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