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author | Philipp Sehmisch <tmw@crushnet.org> | 2006-11-04 23:56:30 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2006-11-04 23:56:30 +0000 |
commit | f7716b5c9946462b885223cd89d9aea97372de0c (patch) | |
tree | 8a16ad410029228a804e7e3d076f44bdd7b05e82 /src/being.h | |
parent | 205decb772ed62df6a16a06d7a75b71aaba46af1 (diff) | |
download | mana-f7716b5c9946462b885223cd89d9aea97372de0c.tar.gz mana-f7716b5c9946462b885223cd89d9aea97372de0c.tar.bz2 mana-f7716b5c9946462b885223cd89d9aea97372de0c.tar.xz mana-f7716b5c9946462b885223cd89d9aea97372de0c.zip |
added scythe as a permanent weapon.
When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe.
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being.h b/src/being.h index 0735efe9..42f37058 100644 --- a/src/being.h +++ b/src/being.h @@ -248,7 +248,7 @@ class Being : public Sprite * * @param weapon the picture id */ - void + virtual void setWeapon(Uint16 weapon) { mWeapon = weapon; } /** |