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author | Ira Rice <irarice@gmail.com> | 2009-03-12 10:52:26 -0600 |
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committer | Ira Rice <irarice@gmail.com> | 2009-03-12 10:52:26 -0600 |
commit | 3ea4f74915184c08398bdf15e62d9667321ab15c (patch) | |
tree | 9b4d66a96d5b3e7787242fdcff3f7dadee1ca77b /src/being.h | |
parent | f9a06a168a4c4354dcffdba7243b4eff783adb5b (diff) | |
download | mana-3ea4f74915184c08398bdf15e62d9667321ab15c.tar.gz mana-3ea4f74915184c08398bdf15e62d9667321ab15c.tar.bz2 mana-3ea4f74915184c08398bdf15e62d9667321ab15c.tar.xz mana-3ea4f74915184c08398bdf15e62d9667321ab15c.zip |
Removed some unneeded stub code.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 25 |
1 files changed, 3 insertions, 22 deletions
diff --git a/src/being.h b/src/being.h index d7a7d1d5..4b30b6c5 100644 --- a/src/being.h +++ b/src/being.h @@ -210,14 +210,12 @@ class Being : public Sprite /** * Gets the hair color for this being. */ - int getHairColor() const - { return mHairColor; } + int getHairColor() const { return mHairColor; } /** * Gets the hair style for this being. */ - int getHairStyle() const - { return mHairStyle; } + int getHairStyle() const { return mHairStyle; } /** * Get the number of hairstyles implemented @@ -393,12 +391,6 @@ class Being : public Sprite mEmotionTime = emote_time; } - static int getHairColorsNr(void); - - static int getHairStylesNr(void); - - static std::string getHairColor(int index); - virtual AnimatedSprite* getSprite(int index) const { return mSprites[index]; } @@ -415,15 +407,6 @@ class Being : public Sprite */ virtual void updateCoords() {} - /** - * Trigger visual effect, with components - * - * \param effectId ID of the effect to trigger - * \param sfx Whether to trigger sound effects - * \param gfx Whether to trigger graphical effects - */ - void internalTriggerEffect(int effectId, bool sfx, bool gfx); - int mId; /**< Unique sprite id */ Uint16 mWalkSpeed; /**< Walking speed */ Uint8 mDirection; /**< Facing direction */ @@ -433,12 +416,10 @@ class Being : public Sprite bool mIsGM; bool mParticleEffects; /**< Whether to display particles or not */ - typedef std::bitset<STATUS_EFFECTS> StatusEffects; - /** Engine-related infos about weapon. */ const ItemInfo* mEquippedWeapon; - static int mNumberOfHairstyles; /** Number of hair styles in use */ + static int mNumberOfHairstyles; /** Number of hair styles in use */ Path mPath; std::string mSpeech; |