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authorBertram <bertram@cegetel.net>2010-03-03 00:49:39 +0100
committerBertram <yohanndotferreiraatorange.fr>2010-04-12 23:50:22 +0200
commit1bc96ba79136e8e47c077039d09e8a027569bcdb (patch)
treef35b36fd804a7a15c1427a22087c3db83bdf9edb /src/being.h
parente87a2a533eb892c6e8b00cc483eed7c69032bf7a (diff)
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Forgot to remove Being::checkNodeOffset() function.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/being.h b/src/being.h
index f1d98ba4..96c25ffc 100644
--- a/src/being.h
+++ b/src/being.h
@@ -647,14 +647,6 @@ class Being : public Sprite, public ConfigListener
Vector mDest; /**< destination coordinates. */
- /**
- * Check the current position against surrounding blocking tiles, and
- * correct the position offset within tile when needed.
- */
- Position checkNodeOffsets(const Position &position) const;
- Position checkNodeOffsets(int x, int y) const
- { return checkNodeOffsets(Position(x, y)); }
-
private:
/**