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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-03 11:31:39 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-03 11:37:00 +0200 |
commit | 91242cdfe50922e7258a04743bd940956c0453da (patch) | |
tree | 85e66499c7a12920ec2309142e839abd74bee53b /src/being.h | |
parent | 1bc515864c9f317562b3edb0267a3cc4db5737ad (diff) | |
download | mana-91242cdfe50922e7258a04743bd940956c0453da.tar.gz mana-91242cdfe50922e7258a04743bd940956c0453da.tar.bz2 mana-91242cdfe50922e7258a04743bd940956c0453da.tar.xz mana-91242cdfe50922e7258a04743bd940956c0453da.zip |
Moved mIsGM from Being to Player and made isGM() const
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/being.h b/src/being.h index daedcf33..a870ff0b 100644 --- a/src/being.h +++ b/src/being.h @@ -287,11 +287,6 @@ class Being : public Sprite #endif /** - * Triggers whether or not to show the name as a GM name. - */ - virtual void setGM() { mIsGM = true; } - - /** * Performs being logic. */ virtual void logic(); @@ -568,7 +563,6 @@ class Being : public Sprite Map *mMap; /**< Map on which this being resides */ std::string mName; /**< Name of character */ SpriteIterator mSpriteIterator; - bool mIsGM; bool mParticleEffects; /**< Whether to display particles or not */ /** Engine-related infos about weapon. */ |