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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-23 14:14:51 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-23 14:14:51 +0000
commit5b755a2a6afdba9d07703c3bf5447bf314d842ab (patch)
tree9c8c1808283d5ecc954668fc53d76d0252eec430 /src/being.h
parent4b8df221acc3bd3e681357df912bdbc7a1ce6c3f (diff)
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Changed XP gaining effect to appear on the player instead.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/being.h b/src/being.h
index 911f8a21..7ba1ec88 100644
--- a/src/being.h
+++ b/src/being.h
@@ -150,8 +150,7 @@ class Being : public Sprite
void setSpeech(const std::string &text, Uint32 time);
/**
- * Puts a damage bubble above this being for the specified amount of
- * time.
+ * Puts a damage bubble above this being.
*
* @param amount The amount of damage.
*/
@@ -159,15 +158,6 @@ class Being : public Sprite
takeDamage(int amount);
/**
- * Puts xp above this being for the specified amount of
- * time.
- *
- * @param amount The amount of experience points.
- */
- void
- showXP(int amount);
-
- /**
* Handles an attack of another being by this being.
*
* @param victim The attacked being.