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authorPhilipp Sehmisch <tmw@crushnet.org>2006-11-26 10:12:14 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2006-11-26 10:12:14 +0000
commit78f7e290e46e6084bc51023ae3c8619b0695b7b6 (patch)
tree86c72dc0e278ba3a49565284d8d58755ed61b31f /src/being.cpp
parenteb6a3dfd09f88414ba1bae9ffe1cf4440db7565d (diff)
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Equipment database namespace and support for gender specific equipment sprites
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 14d2df00..37552df3 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -62,7 +62,8 @@ Being::Being(Uint32 id, Uint16 job, Map *map):
mSpeechTime(0),
mDamageTime(0),
mShowSpeech(false), mShowDamage(false),
- mSprites(VECTOREND_SPRITE, NULL)
+ mSprites(VECTOREND_SPRITE, NULL),
+ mEquipmentSpriteIDs(VECTOREND_SPRITE, 0)
{
setMap(map);
}
@@ -122,8 +123,9 @@ Being::setHairStyle(Uint16 style)
}
void
-Being::setVisibleEquipment(Uint8 slot, Uint8 id)
+Being::setVisibleEquipment(Uint8 slot, int id)
{
+ mEquipmentSpriteIDs[slot] = id;
}
void