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author | Jared Adams <jaxad0127@gmail.com> | 2009-05-05 22:15:16 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-05-05 22:15:16 -0600 |
commit | 61f7c4269472c806e63b1061cd4e4b8c831c3b59 (patch) | |
tree | 052606a21908545b494b5c36e3edc93ce10eaef1 /src/being.cpp | |
parent | 99dbfa9e84ea30993d44d2a39bd5d06ae553c849 (diff) | |
download | mana-61f7c4269472c806e63b1061cd4e4b8c831c3b59.tar.gz mana-61f7c4269472c806e63b1061cd4e4b8c831c3b59.tar.bz2 mana-61f7c4269472c806e63b1061cd4e4b8c831c3b59.tar.xz mana-61f7c4269472c806e63b1061cd4e4b8c831c3b59.zip |
Remove extra check on player target
~Being does this too, so let's leave it there.
Diffstat (limited to 'src/being.cpp')
-rw-r--r-- | src/being.cpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/being.cpp b/src/being.cpp index 843f7da6..e24dee21 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -718,10 +718,34 @@ void Being::logic() if (mUsedTargetCursor) mUsedTargetCursor->update(tick_time * 10); + if (getType() == NPC) + { + for (int i = 0; i < VECTOREND_SPRITE; i++) + { + if (mSprites[i]) + printf("Has sprite %d\n", i); + else + printf("Has not sprite %d\n", i); + } + } + for (int i = 0; i < VECTOREND_SPRITE; i++) { if (mSprites[i]) mSprites[i]->update(tick_time * 10); + }//// + + if (getType() == NPC) + { + for (int i = 0; i < VECTOREND_SPRITE; i++) + { + if (mSprites[i]) + printf("Has sprite %d\n", i); + else + printf("Has not sprite %d\n", i); + } + + assert(false); } // Restart status/particle effects, if needed @@ -757,6 +781,19 @@ void Being::draw(Graphics *graphics, int offsetX, int offsetY) const mSprites[i]->draw(graphics, px, py); } } + + if (getType() == NPC) + { + for (int i = 0; i < VECTOREND_SPRITE; i++) + { + if (mSprites[i]) + printf("Has sprite %d\n", i); + else + printf("Has not sprite %d\n", i); + } + + assert(false); + } } void Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY) |