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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-08 20:58:10 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-08 21:22:43 +0100
commit68760426532b9ca4c6939d7a7b8faa1586ee82e0 (patch)
tree891f475717294eef4c68af4bb830f35744643075 /src/being.cpp
parentddc93c461070fb3d868fbb5426e8361d1b93ee38 (diff)
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Code reformatting
I wish I had never fallen for this weird style, and I hope removing it will prevent others from introducing new code like this. :-)
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp58
1 files changed, 20 insertions, 38 deletions
diff --git a/src/being.cpp b/src/being.cpp
index e1c370c3..56764fed 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -18,6 +18,7 @@
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+
#include "being.h"
#include <cassert>
@@ -111,8 +112,7 @@ Being::~Being()
delete mSpeech;
}
-void
-Being::setDestination(Uint16 destX, Uint16 destY)
+void Being::setDestination(Uint16 destX, Uint16 destY)
{
if (mMap)
{
@@ -120,14 +120,12 @@ Being::setDestination(Uint16 destX, Uint16 destY)
}
}
-void
-Being::clearPath()
+void Being::clearPath()
{
mPath.clear();
}
-void
-Being::setPath(const Path &path)
+void Being::setPath(const Path &path)
{
mPath = path;
@@ -138,23 +136,20 @@ Being::setPath(const Path &path)
}
}
-void
-Being::setHairStyle(int style, int color)
+void Being::setHairStyle(int style, int color)
{
mHairStyle = style < 0 ? mHairStyle : style % getHairStylesNr();
mHairColor = color < 0 ? mHairColor : color % getHairColorsNr();
}
-void
-Being::setSprite(int slot, int id, std::string color)
+void Being::setSprite(int slot, int id, std::string color)
{
assert(slot >= BASE_SPRITE && slot < VECTOREND_SPRITE);
mSpriteIDs[slot] = id;
mSpriteColors[slot] = color;
}
-void
-Being::setSpeech(const std::string &text, Uint32 time)
+void Being::setSpeech(const std::string &text, Uint32 time)
{
// don't introduce a memory leak
delete mSpeech;
@@ -165,8 +160,7 @@ Being::setSpeech(const std::string &text, Uint32 time)
mSpeechTime = 500;
}
-void
-Being::takeDamage(int amount)
+void Being::takeDamage(int amount)
{
gcn::Font *font;
std::string damage = amount ? toString(amount) : "miss";
@@ -197,16 +191,14 @@ Being::takeDamage(int amount)
mPx + 16, mPy + 16);
}
-void
-Being::handleAttack(Being *victim, int damage)
+void Being::handleAttack(Being *victim, int damage)
{
setAction(Being::ATTACK);
mFrame = 0;
mWalkTime = tick_time;
}
-void
-Being::setMap(Map *map)
+void Being::setMap(Map *map)
{
// Remove sprite from potential previous map
if (mMap)
@@ -226,14 +218,12 @@ Being::setMap(Map *map)
mChildParticleEffects.clear();
}
-void
-Being::controlParticle(Particle *particle)
+void Being::controlParticle(Particle *particle)
{
mChildParticleEffects.addLocally(particle);
}
-void
-Being::setAction(Uint8 action)
+void Being::setAction(Uint8 action)
{
SpriteAction currentAction = ACTION_INVALID;
switch (action)
@@ -287,8 +277,7 @@ Being::setAction(Uint8 action)
}
-void
-Being::setDirection(Uint8 direction)
+void Being::setDirection(Uint8 direction)
{
mDirection = direction;
SpriteDirection dir = getSpriteDirection();
@@ -324,8 +313,7 @@ Being::getSpriteDirection() const
return dir;
}
-void
-Being::nextStep()
+void Being::nextStep()
{
if (mPath.empty())
{
@@ -360,8 +348,7 @@ Being::nextStep()
mWalkTime += mWalkSpeed / 10;
}
-void
-Being::logic()
+void Being::logic()
{
// Reduce the time that speech is still displayed
if (mSpeechTime > 0 && mSpeech)
@@ -407,8 +394,7 @@ Being::logic()
mChildParticleEffects.setPositions((float)mPx + 16.0f, (float)mPy + 32.0f);
}
-void
-Being::draw(Graphics *graphics, int offsetX, int offsetY) const
+void Being::draw(Graphics *graphics, int offsetX, int offsetY) const
{
int px = mPx + offsetX;
int py = mPy + offsetY;
@@ -422,8 +408,7 @@ Being::draw(Graphics *graphics, int offsetX, int offsetY) const
}
}
-void
-Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY)
+void Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY)
{
if (!mEmotion)
return;
@@ -436,8 +421,7 @@ Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY)
graphics->drawImage(emotionSet->get(emotionIndex), px, py);
}
-Being::Type
-Being::getType() const
+Being::Type Being::getType() const
{
return UNKNOWN;
}
@@ -528,8 +512,7 @@ Being::getOffset(char pos, char neg) const
}
-int
-Being::getWidth() const
+int Being::getWidth() const
{
if (mSprites[BASE_SPRITE])
{
@@ -541,8 +524,7 @@ Being::getWidth() const
}
-int
-Being::getHeight() const
+int Being::getHeight() const
{
if (mSprites[BASE_SPRITE])
{