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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-03 22:27:31 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-03 22:27:31 +0000 |
commit | 2be6f298a1c39dff04070588f75a3bed0c495b8b (patch) | |
tree | 80ef9f32bfe5719b3a4fdda0f2e5d9dfc2891253 /src/being.cpp | |
parent | ded2bc689849760f1a7cec9f918520dd4598fba4 (diff) | |
download | mana-2be6f298a1c39dff04070588f75a3bed0c495b8b.tar.gz mana-2be6f298a1c39dff04070588f75a3bed0c495b8b.tar.bz2 mana-2be6f298a1c39dff04070588f75a3bed0c495b8b.tar.xz mana-2be6f298a1c39dff04070588f75a3bed0c495b8b.zip |
Use a std::list to store the beings (nodes).
Diffstat (limited to 'src/being.cpp')
-rw-r--r-- | src/being.cpp | 151 |
1 files changed, 41 insertions, 110 deletions
diff --git a/src/being.cpp b/src/being.cpp index 4404854a..65eb707e 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -27,8 +27,8 @@ #include "being.h" NODE *player_node = NULL; -NODE *head = NULL; // First node of the list -unsigned int b_count = 0; // Number of beings in the list + +std::list<NODE*> beings; PATH_NODE::PATH_NODE(unsigned short x, unsigned short y): @@ -47,7 +47,6 @@ PATH_NODE *calculate_path( NODE::NODE(): id(0), job(0), - next(NULL), action(0), frame(0), path(NULL), speech(NULL), speech_time(0), @@ -61,147 +60,79 @@ NODE::NODE(): speech_color = makecol(0, 0, 0); } -NODE *get_head() { - return head; -} - -unsigned int get_count() { - return b_count; -} - void empty() { - NODE *node = head; - NODE *next; - while(node) { - next = node->next; - delete node; - node = next; + std::list<NODE*>::iterator i; + for (i = beings.begin(); i != beings.end(); i++) { + delete (*i); } - b_count = 0; - head = NULL; + beings.clear(); } void add_node(NODE *node) { - NODE *temp = head; - if(temp) { - while(temp->next) - temp = temp->next; - temp->next = node; - } else head = node; - b_count++; + beings.push_back(node); } void remove_node(unsigned int id) { - unsigned int temp; - NODE *node_old, *node_new; - node_old = head; - node_new = NULL; - while (node_old) { - temp = get_id(node_old); - if (temp==id) { - if (node_new==NULL) { - head = node_old->next; - delete node_old; - b_count--; - return; - } else { - node_new->next = node_old->next; - delete node_old; - b_count--; - return; - } - } else { - node_new = node_old; - node_old = node_old->next; + std::list<NODE*>::iterator i; + for (i = beings.begin(); i != beings.end(); i++) { + if ((*i)->id == id) { + delete (*i); + beings.erase(i); + return; } } } -unsigned int get_id(NODE *node) { - return node->id; -} - unsigned int find_npc(unsigned short x, unsigned short y) { - NODE *node = head; - while (node) { + std::list<NODE*>::iterator i; + for (i = beings.begin(); i != beings.end(); i++) { + NODE *node = (*i); // Check if is a NPC (only low job ids) - if ((node->job >= 46) && (node->job <= 125)) { - if ((get_x(node->coordinates) == x) && - (get_y(node->coordinates) == y)) - { - return node->id; - } - else { - node = node->next; - } - } else { - node = node->next; + if (node->job >= 46 && node->job <= 125 && + get_x(node->coordinates) == x && + get_y(node->coordinates) == y) + { + return node->id; } } return 0; } unsigned int find_monster(unsigned short x, unsigned short y) { - NODE *node = head; - while (node) { + std::list<NODE*>::iterator i; + for (i = beings.begin(); i != beings.end(); i++) { + NODE *node = (*i); // Check if is a MONSTER - if (node->job > 200) { - if (get_x(node->coordinates) == x && - get_y(node->coordinates) == y) - { - return node->id; - } + if (node->job > 200 && + get_x(node->coordinates) == x && + get_y(node->coordinates) == y) + { + return node->id; } - node = node->next; } return 0; } NODE *find_node(unsigned int id) { - NODE *node = head; - while (node) { + std::list<NODE*>::iterator i; + for (i = beings.begin(); i != beings.end(); i++) { + NODE *node = (*i); if (node->id == id) { return node; } - else { - node = node->next; - } - return NULL; } + return NULL; } -void sort() { - NODE *p, *q, *r, *s, *temp; - s = NULL; - - // Bubble sort - while (s != head->next) { - r = p = head; - q = p->next; - - while (p != s) { - if (get_y(p->coordinates) > get_y(q->coordinates)) { - if (p == head) { - temp = q->next; - q->next = p; - p->next = temp; - head = q; - r = q; - } else { - temp = q->next; - q->next = p; - p->next = temp; - r->next = q; - r = q; - } - } else { - r = p; - p = p->next; - } - q = p->next; - if (q == s) s = p; +class NODE_Compare { + public: + bool operator() (const NODE *a, const NODE *b) const { + return get_y(a->coordinates) < get_y(b->coordinates); } - } +}; + +void sort() { + beings.sort(NODE_Compare()); } void empty_path(NODE *node) { |