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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-09-19 12:28:42 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-09-19 12:28:42 +0000
commit2c4d4ecc19fc8308b2772e4ffe6570ca362264d1 (patch)
treea4b6d78a89bfd12b3667129bd0bae63a805682cd /src/being.cpp
parentcf0f74488b0f2057bc535774dc6a2c871311932f (diff)
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Got rid of writeSet() calls.
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 0a6f1043..ee9ff117 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -37,7 +37,6 @@
#include "gui/gui.h"
#include "net/messageout.h"
-#include "net/network.h"
#include "net/protocol.h"
#include "resources/resourcemanager.h"
@@ -70,7 +69,6 @@ Being* createBeing(unsigned int id, unsigned short job, Map *map)
MessageOut outMsg;
outMsg.writeShort(0x0094);
outMsg.writeLong(being->getId());//readLong(2));
- writeSet(6);
}
// If the being is a monster then load the monsterset
else if (being->job >= 1002 &&