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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-05 10:13:15 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-06 21:49:14 +0000
commit3ce39d2b497ab5356290a22b324181386af51c51 (patch)
tree1b923b8be7e4d2ce8ff70768dc7fff596487935c /src/animationparticle.cpp
parenta9df89bda908e3b3d443db7f3ca865b6f12c75e5 (diff)
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General code cleanups
* Use final for all message handlers, Client, LocalPlayer, Being::getType, Being::setPosition and Being::setMap. (avoids some warnings about virtual dispatch in constructors) * Use auto in more places * Use emplace_back instead of push_back in some places * Use default member initializers * Less else after return * Removed superfluous .c_str() * Removed type aliases that are only used once * Removed more unused includes
Diffstat (limited to 'src/animationparticle.cpp')
-rw-r--r--src/animationparticle.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/animationparticle.cpp b/src/animationparticle.cpp
index 1c79556f..a5461ecd 100644
--- a/src/animationparticle.cpp
+++ b/src/animationparticle.cpp
@@ -21,7 +21,6 @@
#include "animationparticle.h"
-#include "graphics.h"
#include "simpleanimation.h"
AnimationParticle::AnimationParticle(Map *map, Animation *animation):