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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-10-09 19:42:13 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-10-09 19:42:13 +0000
commit3fe1772b1e00344365e3cf8204225be19925b9e5 (patch)
tree0f66dddac8e14787096c01368611efa53f453134 /src/animatedsprite.cpp
parent8cc0423b0c0aaa5dd9e91f673a691e5e634988c1 (diff)
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Merged the movement branch into trunk
I consider this the only way forward. In my tests this code isn't actually doing worse than what was there before. Of course some cases are a bit broken, and I'm open to any kind of feedback so that we can fix those issues.
Diffstat (limited to 'src/animatedsprite.cpp')
-rw-r--r--src/animatedsprite.cpp26
1 files changed, 4 insertions, 22 deletions
diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp
index 466779fd..13596a70 100644
--- a/src/animatedsprite.cpp
+++ b/src/animatedsprite.cpp
@@ -160,9 +160,7 @@ bool
AnimatedSprite::draw(Graphics* graphics, int posX, int posY) const
{
if (!mFrame || !mFrame->image)
- {
return false;
- }
return graphics->drawImage(mFrame->image,
posX + mFrame->offsetX,
@@ -177,9 +175,7 @@ AnimatedSprite::setDirection(SpriteDirection direction)
mDirection = direction;
if (!mAction)
- {
return;
- }
Animation *animation = mAction->getAnimation(mDirection);
@@ -192,26 +188,12 @@ AnimatedSprite::setDirection(SpriteDirection direction)
}
}
-int
-AnimatedSprite::getWidth() const
+int AnimatedSprite::getWidth() const
{
- if (mFrame)
- {
- return mFrame->image->getWidth();
- }
- else {
- return 0;
- }
+ return mFrame ? mFrame->image->getWidth() : 0;
}
-int
-AnimatedSprite::getHeight() const
+int AnimatedSprite::getHeight() const
{
- if (mFrame)
- {
- return mFrame->image->getHeight();
- }
- else {
- return 0;
- }
+ return mFrame ? mFrame->image->getHeight() : 0;
}