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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-10-09 19:42:13 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-10-09 19:42:13 +0000 |
commit | 3fe1772b1e00344365e3cf8204225be19925b9e5 (patch) | |
tree | 0f66dddac8e14787096c01368611efa53f453134 /src/animatedsprite.cpp | |
parent | 8cc0423b0c0aaa5dd9e91f673a691e5e634988c1 (diff) | |
download | mana-3fe1772b1e00344365e3cf8204225be19925b9e5.tar.gz mana-3fe1772b1e00344365e3cf8204225be19925b9e5.tar.bz2 mana-3fe1772b1e00344365e3cf8204225be19925b9e5.tar.xz mana-3fe1772b1e00344365e3cf8204225be19925b9e5.zip |
Merged the movement branch into trunk
I consider this the only way forward. In my tests this code isn't actually
doing worse than what was there before. Of course some cases are a bit broken,
and I'm open to any kind of feedback so that we can fix those issues.
Diffstat (limited to 'src/animatedsprite.cpp')
-rw-r--r-- | src/animatedsprite.cpp | 26 |
1 files changed, 4 insertions, 22 deletions
diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index 466779fd..13596a70 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -160,9 +160,7 @@ bool AnimatedSprite::draw(Graphics* graphics, int posX, int posY) const { if (!mFrame || !mFrame->image) - { return false; - } return graphics->drawImage(mFrame->image, posX + mFrame->offsetX, @@ -177,9 +175,7 @@ AnimatedSprite::setDirection(SpriteDirection direction) mDirection = direction; if (!mAction) - { return; - } Animation *animation = mAction->getAnimation(mDirection); @@ -192,26 +188,12 @@ AnimatedSprite::setDirection(SpriteDirection direction) } } -int -AnimatedSprite::getWidth() const +int AnimatedSprite::getWidth() const { - if (mFrame) - { - return mFrame->image->getWidth(); - } - else { - return 0; - } + return mFrame ? mFrame->image->getWidth() : 0; } -int -AnimatedSprite::getHeight() const +int AnimatedSprite::getHeight() const { - if (mFrame) - { - return mFrame->image->getHeight(); - } - else { - return 0; - } + return mFrame ? mFrame->image->getHeight() : 0; } |