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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-08 21:39:31 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-08 21:39:34 +0100
commit144bdaee8c52f3ba4934b64b94e05676d96b8939 (patch)
treeec9f29983c8b2955e5da762fea4208817a41435b /src/actorspritemanager.h
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Removed SDL2_gfx dependency
Since the upgrade to SDL2 it was only used for framerate limiting, which I've replicated in a small helper class. Also reduced the framerate limit while minimized from 100 to 10 FPS.
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