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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-02-15 14:15:27 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-02-15 14:15:34 +0100 |
commit | 278d9aa7eb084bd6f93e6ac1fd84033dc316ab5e (patch) | |
tree | e1a095b48e34b844405801f7240501fe89579b38 /src/actorspritemanager.cpp | |
parent | 2779eb792a04667958feab9b433c1c82392c0bc3 (diff) | |
download | mana-278d9aa7eb084bd6f93e6ac1fd84033dc316ab5e.tar.gz mana-278d9aa7eb084bd6f93e6ac1fd84033dc316ab5e.tar.bz2 mana-278d9aa7eb084bd6f93e6ac1fd84033dc316ab5e.tar.xz mana-278d9aa7eb084bd6f93e6ac1fd84033dc316ab5e.zip |
Fix handling of non-consecutive emote IDs
Previous code was assuming there would be no gaps in the emote IDs.
Also cleaned up some confusion where the "emote ID" being passed around
in the code was often offset by 1. Now it is only offset in
communication with tmwAthena and when saving the shortcuts.
Diffstat (limited to 'src/actorspritemanager.cpp')
0 files changed, 0 insertions, 0 deletions