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authorDavid Athay <ko2fan@gmail.com>2008-11-22 11:50:17 +0000
committerDavid Athay <ko2fan@gmail.com>2008-11-22 11:50:17 +0000
commitf7179cdca447c534029bb36a776595bbe3fc999e (patch)
tree9e10eac658c0994d78a7e1e2d0ff39c5ee780608 /src/SDLMain.m
parent991389a535985af072f830b89e5113da82650fe5 (diff)
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Added custom nib for Cmd-Q on OSX
Diffstat (limited to 'src/SDLMain.m')
-rwxr-xr-xsrc/SDLMain.m257
1 files changed, 181 insertions, 76 deletions
diff --git a/src/SDLMain.m b/src/SDLMain.m
index 19694b5f..3d02719c 100755
--- a/src/SDLMain.m
+++ b/src/SDLMain.m
@@ -1,33 +1,67 @@
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
- Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
- Non-NIB-Code & other changes: Max Horn <max@quendi.de>
-
- Feel free to customize this file to suit your needs
-*/
+ Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
+ Non-NIB-Code & other changes: Max Horn <max@quendi.de>
+
+ Feel free to customize this file to suit your needs
+ */
#import "SDL.h"
#import "SDLMain.h"
#import <sys/param.h> /* for MAXPATHLEN */
#import <unistd.h>
+/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
+ but the method still is there and works. To avoid warnings, we declare
+ it ourselves here. */
+@interface NSApplication(SDL_Missing_Methods)
+- (void)setAppleMenu:(NSMenu *)menu;
+@end
+
/* Use this flag to determine whether we use SDLMain.nib or not */
#define SDL_USE_NIB_FILE 0
+/* Use this flag to determine whether we use CPS (docking) or not */
+#define SDL_USE_CPS 1
+#ifdef SDL_USE_CPS
+/* Portions of CPS.h */
+typedef struct CPSProcessSerNum
+ {
+ UInt32 lo;
+ UInt32 hi;
+ } CPSProcessSerNum;
+
+extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
+extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
+extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
+
+#endif /* SDL_USE_CPS */
static int gArgc;
static char **gArgv;
static BOOL gFinderLaunch;
+static BOOL gCalledAppMainline = FALSE;
+
+static NSString *getApplicationName(void)
+{
+ NSDictionary *dict;
+ NSString *appName = 0;
+
+ /* Determine the application name */
+ dict = (NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
+ if (dict)
+ appName = [dict objectForKey: @"CFBundleName"];
+
+ if (![appName length])
+ appName = [[NSProcessInfo processInfo] processName];
+
+ return appName;
+}
#if SDL_USE_NIB_FILE
/* A helper category for NSString */
@interface NSString (ReplaceSubString)
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
@end
-#else
-/* An internal Apple class used to setup Apple menus */
-@interface NSAppleMenuController:NSObject {}
-- (void)controlMenu:(NSMenu *)aMenu;
-@end
#endif
@interface SDLApplication : NSApplication
@@ -44,32 +78,24 @@ static BOOL gFinderLaunch;
}
@end
-
/* The main class of the application, the application's delegate */
@implementation SDLMain
/* Set the working directory to the .app's parent directory */
- (void) setupWorkingDirectory:(BOOL)shouldChdir
{
- char parentdir[MAXPATHLEN];
- char *c;
-
- strncpy ( parentdir, gArgv[0], sizeof(parentdir) );
- c = (char*) parentdir;
-
- while (*c != '\0') /* go to end */
- c++;
-
- while (*c != '/') /* back up to parent */
- c--;
-
- *c++ = '\0'; /* cut off last part (binary name) */
-
if (shouldChdir)
{
- assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */
- assert ( chdir ("../../../") == 0 ); /* chdir to the .app's parent */
- }
+ char parentdir[MAXPATHLEN];
+ CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
+ CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
+ if (CFURLGetFileSystemRepresentation(url2, true, (UInt8 *)parentdir, MAXPATHLEN)) {
+ assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */
+ }
+ CFRelease(url);
+ CFRelease(url2);
+ }
+
}
#if SDL_USE_NIB_FILE
@@ -80,11 +106,11 @@ static BOOL gFinderLaunch;
NSRange aRange;
NSEnumerator *enumerator;
NSMenuItem *menuItem;
-
+
aRange = [[aMenu title] rangeOfString:@"SDL App"];
if (aRange.length != 0)
[aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
-
+
enumerator = [[aMenu itemArray] objectEnumerator];
while ((menuItem = [enumerator nextObject]))
{
@@ -99,39 +125,57 @@ static BOOL gFinderLaunch;
#else
-void setupAppleMenu(void)
+static void setApplicationMenu(void)
{
/* warning: this code is very odd */
- NSAppleMenuController *appleMenuController;
NSMenu *appleMenu;
- NSMenuItem *appleMenuItem;
-
- appleMenuController = [[NSAppleMenuController alloc] init];
+ NSMenuItem *menuItem;
+ NSString *title;
+ NSString *appName;
+
+ appName = getApplicationName();
appleMenu = [[NSMenu alloc] initWithTitle:@""];
- appleMenuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
-
- [appleMenuItem setSubmenu:appleMenu];
-
- /* yes, we do need to add it and then remove it --
- if you don't add it, it doesn't get displayed
- if you don't remove it, you have an extra, titleless item in the menubar
- when you remove it, it appears to stick around
- very, very odd */
- [[NSApp mainMenu] addItem:appleMenuItem];
- [appleMenuController controlMenu:appleMenu];
- [[NSApp mainMenu] removeItem:appleMenuItem];
+
+ /* Add menu items */
+ title = [@"About " stringByAppendingString:appName];
+ [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
+
+ [appleMenu addItem:[NSMenuItem separatorItem]];
+
+ title = [@"Hide " stringByAppendingString:appName];
+ [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
+
+ menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
+ [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
+
+ [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
+
+ [appleMenu addItem:[NSMenuItem separatorItem]];
+
+ title = [@"Quit " stringByAppendingString:appName];
+ [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
+
+
+ /* Put menu into the menubar */
+ menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
+ [menuItem setSubmenu:appleMenu];
+ [[NSApp mainMenu] addItem:menuItem];
+
+ /* Tell the application object that this is now the application menu */
+ [NSApp setAppleMenu:appleMenu];
+
+ /* Finally give up our references to the objects */
[appleMenu release];
- [appleMenuItem release];
+ [menuItem release];
}
/* Create a window menu */
-void setupWindowMenu(void)
+static void setupWindowMenu(void)
{
- NSMenu *windowMenu;
- NSMenuItem *windowMenuItem;
- NSMenuItem *menuItem;
-
-
+ NSMenu *windowMenu;
+ NSMenuItem *windowMenuItem;
+ NSMenuItem *menuItem;
+
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
/* "Minimize" item */
@@ -146,24 +190,35 @@ void setupWindowMenu(void)
/* Tell the application object that this is now the window menu */
[NSApp setWindowsMenu:windowMenu];
-
+
/* Finally give up our references to the objects */
[windowMenu release];
[windowMenuItem release];
}
/* Replacement for NSApplicationMain */
-void CustomApplicationMain (argc, argv)
+static void CustomApplicationMain (int argc, char **argv)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SDLMain *sdlMain;
-
+
/* Ensure the application object is initialised */
[SDLApplication sharedApplication];
+#ifdef SDL_USE_CPS
+ {
+ CPSProcessSerNum PSN;
+ /* Tell the dock about us */
+ if (!CPSGetCurrentProcess(&PSN))
+ if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
+ if (!CPSSetFrontProcess(&PSN))
+ [SDLApplication sharedApplication];
+ }
+#endif /* SDL_USE_CPS */
+
/* Set up the menubar */
[NSApp setMainMenu:[[NSMenu alloc] init]];
- setupAppleMenu();
+ setApplicationMenu();
setupWindowMenu();
/* Create SDLMain and make it the app delegate */
@@ -179,22 +234,73 @@ void CustomApplicationMain (argc, argv)
#endif
+
+/*
+ * Catch document open requests...this lets us notice files when the app
+ * was launched by double-clicking a document, or when a document was
+ * dragged/dropped on the app's icon. You need to have a
+ * CFBundleDocumentsType section in your Info.plist to get this message,
+ * apparently.
+ *
+ * Files are added to gArgv, so to the app, they'll look like command line
+ * arguments. Previously, apps launched from the finder had nothing but
+ * an argv[0].
+ *
+ * This message may be received multiple times to open several docs on launch.
+ *
+ * This message is ignored once the app's mainline has been called.
+ */
+- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
+{
+ const char *temparg;
+ size_t arglen;
+ char *arg;
+ char **newargv;
+
+ if (!gFinderLaunch) /* MacOS is passing command line args. */
+ return FALSE;
+
+ if (gCalledAppMainline) /* app has started, ignore this document. */
+ return FALSE;
+
+ temparg = [filename UTF8String];
+ arglen = SDL_strlen(temparg) + 1;
+ arg = (char *) SDL_malloc(arglen);
+ if (arg == NULL)
+ return FALSE;
+
+ newargv = (char **) realloc(gArgv, sizeof (char *) * (gArgc + 2));
+ if (newargv == NULL)
+ {
+ SDL_free(arg);
+ return FALSE;
+ }
+ gArgv = newargv;
+
+ SDL_strlcpy(arg, temparg, arglen);
+ gArgv[gArgc++] = arg;
+ gArgv[gArgc] = NULL;
+ return TRUE;
+}
+
+
/* Called when the internal event loop has just started running */
- (void) applicationDidFinishLaunching: (NSNotification *) note
{
int status;
-
+
/* Set the working directory to the .app's parent directory */
[self setupWorkingDirectory:gFinderLaunch];
-
+
#if SDL_USE_NIB_FILE
/* Set the main menu to contain the real app name instead of "SDL App" */
- [self fixMenu:[NSApp mainMenu] withAppName:[[NSProcessInfo processInfo] processName]];
+ [self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
#endif
-
+
/* Hand off to main application code */
+ gCalledAppMainline = TRUE;
status = SDL_main (gArgc, gArgv);
-
+
/* We're done, thank you for playing */
exit(status);
}
@@ -211,7 +317,7 @@ void CustomApplicationMain (argc, argv)
unichar *buffer;
NSRange localRange;
NSString *result;
-
+
bufferSize = selfLen + aStringLen - aRange.length;
buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar));
@@ -224,7 +330,7 @@ void CustomApplicationMain (argc, argv)
localRange.location = 0;
localRange.length = aStringLen;
[aString getCharacters:(buffer+aRange.location) range:localRange];
-
+
/* Get last part into buffer */
localRange.location = aRange.location + aRange.length;
localRange.length = selfLen - localRange.location;
@@ -250,24 +356,23 @@ void CustomApplicationMain (argc, argv)
/* Main entry point to executable - should *not* be SDL_main! */
int main (int argc, char **argv)
{
-
/* Copy the arguments into a global variable */
- int i;
-
/* This is passed if we are launched by double-clicking */
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
+ gArgv = (char **) SDL_malloc(sizeof (char *) * 2);
+ gArgv[0] = argv[0];
+ gArgv[1] = NULL;
gArgc = 1;
- gFinderLaunch = YES;
+ gFinderLaunch = YES;
} else {
+ int i;
gArgc = argc;
- gFinderLaunch = NO;
+ gArgv = (char **) SDL_malloc(sizeof (char *) * (argc+1));
+ for (i = 0; i <= argc; i++)
+ gArgv[i] = argv[i];
+ gFinderLaunch = NO;
}
- gArgv = (char**) malloc (sizeof(*gArgv) * (gArgc+1));
- assert (gArgv != NULL);
- for (i = 0; i < gArgc; i++)
- gArgv[i] = argv[i];
- gArgv[i] = NULL;
-
+
#if SDL_USE_NIB_FILE
[SDLApplication poseAsClass:[NSApplication class]];
NSApplicationMain (argc, argv);