diff options
author | Bertram <bertram@cegetel.net> | 2009-07-24 22:59:13 +0200 |
---|---|---|
committer | Bertram <bertram@cegetel.net> | 2009-07-24 22:59:13 +0200 |
commit | 8195e73cb801d56240beb966554a864729d9f20c (patch) | |
tree | f2a00036d15eaf70cb9abe4930b4199b1e5eae05 /src/CMakeLists.txt | |
parent | ea6f492198a03cffc3be47df000fa16dfc3b262f (diff) | |
download | mana-8195e73cb801d56240beb966554a864729d9f20c.tar.gz mana-8195e73cb801d56240beb966554a864729d9f20c.tar.bz2 mana-8195e73cb801d56240beb966554a864729d9f20c.tar.xz mana-8195e73cb801d56240beb966554a864729d9f20c.zip |
Made the wallpaper be rescaled when necessary under SDL and OpenGL.
The SDL methods to rescale the wallpaper has been optimized to permit rescaling
at load time while OpenGL draws directly rescaled. Does someone know how to smooth
the rescaled image under OpenGL?
Diffstat (limited to 'src/CMakeLists.txt')
-rw-r--r-- | src/CMakeLists.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 15109185..43726f9d 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -304,6 +304,8 @@ SET(SRCS resources/resource.h resources/resourcemanager.cpp resources/resourcemanager.h + resources/sdlrescalefacility.h + resources/sdlrescalefacility.cpp resources/soundeffect.h resources/soundeffect.cpp resources/spritedef.h |