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author | Jared Adams <jaxad0127@gmail.com> | 2010-05-17 19:16:11 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-05-17 21:49:16 -0600 |
commit | 3b4e7795c9ab3036988a1a7dfe6f5ed2ad12199d (patch) | |
tree | ed0e8cc5b608c31ac79e6d1de03d9ddfc74fa339 /src/CMakeLists.txt | |
parent | 51945aa1af6f2a6dc15027ef40cf0ccf424d46e1 (diff) | |
download | mana-3b4e7795c9ab3036988a1a7dfe6f5ed2ad12199d.tar.gz mana-3b4e7795c9ab3036988a1a7dfe6f5ed2ad12199d.tar.bz2 mana-3b4e7795c9ab3036988a1a7dfe6f5ed2ad12199d.tar.xz mana-3b4e7795c9ab3036988a1a7dfe6f5ed2ad12199d.zip |
Remove Monster, Player, and NPC classes
Instead of having these three subclasses with minor differences, this
commit merges them back into Being. In the future, we can make Beings
that are talkable to some, attackable by others, etc. This also puts
back support for monster equipment.
Also changes remaining references to Being::Type and the constants to
refer to ActorSprite::Type.
Reviewed-by: Freeyorp
Diffstat (limited to 'src/CMakeLists.txt')
-rw-r--r-- | src/CMakeLists.txt | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 6ccdd4e2..5f8fd3ff 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -346,6 +346,8 @@ SET(SRCS resources/ambientoverlay.h resources/animation.cpp resources/animation.h + resources/beinginfo.cpp + resources/beinginfo.h resources/colordb.cpp resources/colordb.h resources/dye.cpp @@ -368,8 +370,6 @@ SET(SRCS resources/mapreader.h resources/monsterdb.cpp resources/monsterdb.h - resources/monsterinfo.cpp - resources/monsterinfo.h resources/music.cpp resources/music.h resources/npcdb.cpp @@ -467,10 +467,6 @@ SET(SRCS main.h map.cpp map.h - monster.cpp - monster.h - npc.cpp - npc.h openglgraphics.cpp openglgraphics.h particle.cpp @@ -482,8 +478,6 @@ SET(SRCS particleemitterprop.h party.cpp party.h - player.cpp - player.h playerrelations.cpp playerrelations.h position.cpp |