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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-01-26 10:29:00 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-01-26 10:29:04 +0100
commitbf8a3fc881d17f44cdcfdf3639289bef09229c03 (patch)
tree64ce0274155689b54ec7aadf0edac8fb04b44b40 /po
parent8d06606835e3d01f537ebe96de8b216e64a1f969 (diff)
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Disable "opengl" by default and remove unused "hwaccel" option
Since we now use SDL2, OpenGL is used through the SDL2 API. This appears to work very well and handles resizing better (with less flicker). Our manual OpenGL rendering code is probably obsolete. The "hwaccel" option referred to hardware accelerations supported by SDL1 and is no longer relevant.
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