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author | Jared Adams <jaxad0127@gmail.com> | 2010-08-15 21:28:10 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-08-16 13:19:09 -0600 |
commit | d8d9232a67a03548b827bdb0515fe7a620a488f8 (patch) | |
tree | d6e0644f99e0ff89f9b320c0b479ba5a4e398125 /mana.cbp | |
parent | a6c2b90c2dabac18ad8052d948bc540406b3a613 (diff) | |
download | mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.gz mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.bz2 mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.xz mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.zip |
Move more to the event system
Most of Net::InventoryHandler is now done through events. The
ActorSpriteManager was also replaced by events. A few odds and
ends were taken care of too.
Reviewed-by: Bertram
Diffstat (limited to 'mana.cbp')
-rw-r--r-- | mana.cbp | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -99,7 +99,6 @@ <Unit filename="src\actor.h" /> <Unit filename="src\actorsprite.cpp" /> <Unit filename="src\actorsprite.h" /> - <Unit filename="src\actorspritelistener.h" /> <Unit filename="src\actorspritemanager.cpp" /> <Unit filename="src\actorspritemanager.h" /> <Unit filename="src\animatedsprite.cpp" /> |