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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-05-01 09:42:52 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-05-01 09:42:52 +0000
commit4bf026e96f79c30e02254aa0bcdd81acf01ee9e0 (patch)
treea3c8054e1c6a0000269c84327e9353fbf2ec4fa2 /docs/win32-release.txt
parent4f612935a68d450ad47f6366ef07b4032823653f (diff)
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Preparing for release
Diffstat (limited to 'docs/win32-release.txt')
-rw-r--r--docs/win32-release.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/win32-release.txt b/docs/win32-release.txt
index 35aec209..c0c6d0e6 100644
--- a/docs/win32-release.txt
+++ b/docs/win32-release.txt
@@ -13,7 +13,7 @@ Every Win32 releaser should follow this checklist when creating a new package.
- Compile OpenGL version (Using -DUSE_OPENGL option) and rename the executable
from tmw.exe to tmw_opengl.exe
- Compile normal version (Do not use special flags as __DEBUG or USE_OPENGL)
-- Check if the dlls where compressed (SDL.dll, SDL_Image.dll, SDL_Mixer.dll)
+- Check if the dlls were compressed (SDL.dll, SDL_Image.dll, SDL_Mixer.dll)
- Check config.xml for default values:
<?xml version="1.0"?>
<configuration>