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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-02-11 21:41:46 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-02-11 22:48:28 +0100
commitd27f25a3a142e59d83c5e4f14399b08eee0ec361 (patch)
tree920877d44c6437ba9835144f7021054256625fbb /data/help/changes.txt
parent3b022084c6d661276b3a5f5151e2bfbf6201cb98 (diff)
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Fixed issues with the help texts and small NEWS file updates
* Changes were made to the way BrowserBox does colors that the help files were not adapted to. For example, there is no more ##P for choosing the previous color and applying a color changes it persistently rather than returning to default text color after each line wrap. Rather than changing the behavior of BrowserBox back I've just adapted the help files. * Set a monospace font on the Help window because this was originally the case and the text still relies on that for its layout. * zlib and CSV support was already cherry-picked into 0.5.1 so it is removed from the 0.6.0 changelog. Reviewed-by: Erik Schilling
Diffstat (limited to 'data/help/changes.txt')
-rw-r--r--data/help/changes.txt58
1 files changed, 4 insertions, 54 deletions
diff --git a/data/help/changes.txt b/data/help/changes.txt
index e1588a2a..e77ff41c 100644
--- a/data/help/changes.txt
+++ b/data/help/changes.txt
@@ -2,6 +2,7 @@
##3 === RECENT CHANGES ===
+##0
0.6.0 (.. February 2012)
- Added support for a larger number of character slots
- Added scrolling to tab bars when there isn't enough space
@@ -12,12 +13,12 @@
- Added customizable hit and attack effects
- Added support for floor item sprites
- Added support for different target cursor sizes for NPCs
- - Added support for 'zlib' compressed layer data and 'CSV' layer data
- Added background support to the equipment boxes
- Added offsetX/Y to 'imageset' element that applies to all its frames
- Made it possible to separate the dye colors for particle effects
- Emotes are now customizable particle effects
- Allow resizing of the game in windowed mode
+ - Allow switching between windowed and fullscreen without restart
- Layered sprites are now buffered for performance and overlay support
- Announcements now go to the active chat tab in addition to global chat
- Fade out music when switching maps
@@ -34,7 +35,9 @@
- Fixed 'switch character' action after choosing character on command line
- Fixed hair colors and styles handling
- Fixed interpretation of collision layer with flipped tiles
+ - Fixed searching for wallpapers on 64-bit machines
- Many changes and fixes to manaserv support, which is still experimental
+ - Updated the German translation
0.5.3 (11 September 2011)
- Fixed endless loop when a sprite definition promises too many images
@@ -127,56 +130,3 @@
- Small optimizations to OpenGL mode when drawing certain GUI widgets
- Updated Spanish, Polish, Portugese, Swedish, French and German translations
- 0.0.29 (13 May 2009)
- - Added support for dynamic emotes and a new way to select them
- - Added speech balloons that wrap the text
- - Added item popup for showing detailed information
- - Added ability to refer to items in chat
- - Added the ability to see your own name in game
- - Added the option to hide player names
- - Added support for dynamically defined weight unit and currency
- - Added support for NPC item storage
- - Added compile-time support for tmwserv, as an alternative to eAthena
- - Added support for entering the port of the login server
- - Added support for creating parties and inviting other players to them
- - Added tabs to the chat window for party and private chats
- - Added ability to set initial player attributes when creating a new character
- - Added command line option to temporarily disable OpenGL (--no-opengl)
- - Added support for showing arrows flying through the air
- - Added option to show pickup as text particle instead of in the chat
- - Added ability to change the font size
- - Added support for the /me command to do actions
- - Added a /present command to show players present in the area
- - Added ability to record the chatlog to a file
- - Made emote shortcuts customizable in more detail
- - Made it possible to change resolution
- - Made many colors used by the game configurable
- - Made setup window available during login
- - Dynamically generate the item effects description
- - Minimap can now be told to stay on the screen
- - Minimap now adapts to the scale and size of the minimap image
- - Non-stackable items can now be sold more easily
- - Login dialog now remembers the list of recently used servers
- - Completely rewritten NPC interaction
- - GUI opacity now effects the whole user interface
- - Redesigned the trade window
- - Redesigned equipment window and allow unequip from there
- - Next level percentage is now displayed in hundredths
- - The player will no longer walk away when clicking the map while sitting
- - Keep the login screen from taking 100% CPU
- - No longer prompt for character server when there is only one
- - Fixed compilation with GCC 4.4
- - Fixed scroll wheel handling and dragging glitches in lists
- - Many more bug fixes, small improvements and code cleanups
- - Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish
- translations
-
- 0.0.28.1 (12 February 2009)
- - Enabled translations on Windows
- - Added command line option to set home directory path
- - Tweaked green chat color to be a bit more readable
- - Made font size configurable in the config file
- - Fixed restoring of punching animation after weapon removal
- - Fixed inability to chat while talking to NPCs
- - Updated Swedish translation
-