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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-11 21:41:46 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-11 22:48:28 +0100 |
commit | d27f25a3a142e59d83c5e4f14399b08eee0ec361 (patch) | |
tree | 920877d44c6437ba9835144f7021054256625fbb /data/help/changes.txt | |
parent | 3b022084c6d661276b3a5f5151e2bfbf6201cb98 (diff) | |
download | mana-d27f25a3a142e59d83c5e4f14399b08eee0ec361.tar.gz mana-d27f25a3a142e59d83c5e4f14399b08eee0ec361.tar.bz2 mana-d27f25a3a142e59d83c5e4f14399b08eee0ec361.tar.xz mana-d27f25a3a142e59d83c5e4f14399b08eee0ec361.zip |
Fixed issues with the help texts and small NEWS file updates
* Changes were made to the way BrowserBox does colors that the help files
were not adapted to. For example, there is no more ##P for choosing the
previous color and applying a color changes it persistently rather than
returning to default text color after each line wrap. Rather than changing
the behavior of BrowserBox back I've just adapted the help files.
* Set a monospace font on the Help window because this was originally the
case and the text still relies on that for its layout.
* zlib and CSV support was already cherry-picked into 0.5.1 so it is removed
from the 0.6.0 changelog.
Reviewed-by: Erik Schilling
Diffstat (limited to 'data/help/changes.txt')
-rw-r--r-- | data/help/changes.txt | 58 |
1 files changed, 4 insertions, 54 deletions
diff --git a/data/help/changes.txt b/data/help/changes.txt index e1588a2a..e77ff41c 100644 --- a/data/help/changes.txt +++ b/data/help/changes.txt @@ -2,6 +2,7 @@ ##3 === RECENT CHANGES === +##0 0.6.0 (.. February 2012) - Added support for a larger number of character slots - Added scrolling to tab bars when there isn't enough space @@ -12,12 +13,12 @@ - Added customizable hit and attack effects - Added support for floor item sprites - Added support for different target cursor sizes for NPCs - - Added support for 'zlib' compressed layer data and 'CSV' layer data - Added background support to the equipment boxes - Added offsetX/Y to 'imageset' element that applies to all its frames - Made it possible to separate the dye colors for particle effects - Emotes are now customizable particle effects - Allow resizing of the game in windowed mode + - Allow switching between windowed and fullscreen without restart - Layered sprites are now buffered for performance and overlay support - Announcements now go to the active chat tab in addition to global chat - Fade out music when switching maps @@ -34,7 +35,9 @@ - Fixed 'switch character' action after choosing character on command line - Fixed hair colors and styles handling - Fixed interpretation of collision layer with flipped tiles + - Fixed searching for wallpapers on 64-bit machines - Many changes and fixes to manaserv support, which is still experimental + - Updated the German translation 0.5.3 (11 September 2011) - Fixed endless loop when a sprite definition promises too many images @@ -127,56 +130,3 @@ - Small optimizations to OpenGL mode when drawing certain GUI widgets - Updated Spanish, Polish, Portugese, Swedish, French and German translations - 0.0.29 (13 May 2009) - - Added support for dynamic emotes and a new way to select them - - Added speech balloons that wrap the text - - Added item popup for showing detailed information - - Added ability to refer to items in chat - - Added the ability to see your own name in game - - Added the option to hide player names - - Added support for dynamically defined weight unit and currency - - Added support for NPC item storage - - Added compile-time support for tmwserv, as an alternative to eAthena - - Added support for entering the port of the login server - - Added support for creating parties and inviting other players to them - - Added tabs to the chat window for party and private chats - - Added ability to set initial player attributes when creating a new character - - Added command line option to temporarily disable OpenGL (--no-opengl) - - Added support for showing arrows flying through the air - - Added option to show pickup as text particle instead of in the chat - - Added ability to change the font size - - Added support for the /me command to do actions - - Added a /present command to show players present in the area - - Added ability to record the chatlog to a file - - Made emote shortcuts customizable in more detail - - Made it possible to change resolution - - Made many colors used by the game configurable - - Made setup window available during login - - Dynamically generate the item effects description - - Minimap can now be told to stay on the screen - - Minimap now adapts to the scale and size of the minimap image - - Non-stackable items can now be sold more easily - - Login dialog now remembers the list of recently used servers - - Completely rewritten NPC interaction - - GUI opacity now effects the whole user interface - - Redesigned the trade window - - Redesigned equipment window and allow unequip from there - - Next level percentage is now displayed in hundredths - - The player will no longer walk away when clicking the map while sitting - - Keep the login screen from taking 100% CPU - - No longer prompt for character server when there is only one - - Fixed compilation with GCC 4.4 - - Fixed scroll wheel handling and dragging glitches in lists - - Many more bug fixes, small improvements and code cleanups - - Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish - translations - - 0.0.28.1 (12 February 2009) - - Enabled translations on Windows - - Added command line option to set home directory path - - Tweaked green chat color to be a bit more readable - - Made font size configurable in the config file - - Fixed restoring of punching animation after weapon removal - - Fixed inability to chat while talking to NPCs - - Updated Swedish translation - |