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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-09-04 14:47:31 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-09-04 14:47:31 +0000 |
commit | c58f3811f4fc46c08dca5f6870b6e9dabe40a8cc (patch) | |
tree | be9465171d9f6082471c464d968b40204d703762 /README | |
parent | 2348c468043d305cf3e11cdb7490e2477869587c (diff) | |
download | mana-c58f3811f4fc46c08dca5f6870b6e9dabe40a8cc.tar.gz mana-c58f3811f4fc46c08dca5f6870b6e9dabe40a8cc.tar.bz2 mana-c58f3811f4fc46c08dca5f6870b6e9dabe40a8cc.tar.xz mana-c58f3811f4fc46c08dca5f6870b6e9dabe40a8cc.zip |
Updated docs for release, fixed Dev-Cpp project file, added more items and npcs, fixed the new map and added it to the makefile.
Diffstat (limited to 'README')
-rw-r--r-- | README | 17 |
1 files changed, 16 insertions, 1 deletions
@@ -63,14 +63,29 @@ context menu. Holding [Left Shift] prevents from walking when attacking. --------- You can improve your skills by increasing job level. Each job level gives you 1 -point to spend on basic skills. +point to spend on skills. + +BASIC SKILLS: Level 1: enables the ability to trade with others Level 2: enables the ability to express emotions Level 3: enables character to sit +... +Level 9: enables soul-less skills (after changing job to soul-less) Other levels are still not implemented. +SOUL-LESS SKILLS: + +Sword: increase sword damage add skill +HP Recovery: increases HP regeneration +SP Recovery: increases SP regeneration (requires HP recovery level 10) +Max weight: increase max weight you can carry +Discount: get cheaper prices from NPCs +Overcharge: sell stuff for better price to NPCs +Double: a chance for double hits (requires Sword level 5) +Miss: increased chance of dodging (requires Sword level 10) + 4. Support ---------- |