diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-07-24 00:13:24 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-07-24 00:13:24 +0000 |
commit | 4789ebb11407eb9402c385f3cc6fa242d91214c2 (patch) | |
tree | 6bf5bed52073ae19ef4b5b08e7fe92af603f04d8 /NEWS | |
parent | 1b7ff9ad4160fd0ff79d2da658eca8d8c8abf815 (diff) | |
download | mana-4789ebb11407eb9402c385f3cc6fa242d91214c2.tar.gz mana-4789ebb11407eb9402c385f3cc6fa242d91214c2.tar.bz2 mana-4789ebb11407eb9402c385f3cc6fa242d91214c2.tar.xz mana-4789ebb11407eb9402c385f3cc6fa242d91214c2.zip |
Implemented caching of spritesets, including a lot of cleanups to the new
animation system. Action now refers to the Spriteset directly and
AnimatedSprite refers to the current Action directly instead of using the
std::map with a std::string constantly. Some methods and parameters are marked
as const. The READ_PROP macro was replaced by static methods. Warnings are
logged when unnamed actions are defined or when actions refer to undefined
imagesets. Code is more tolerant towards missing actions.
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -1,16 +1,16 @@ 0.0.20 (23 July 2006) -- Reduced size of textures to stay within the OpenGL limits - Added new hairstyle, and some fixes to the old ones -- Fixed connection not being shut down completely in case of an error -- Fixed min size of a window when resizing - Added slider to set FPS limit - Added visible equipments - Added new maps and monsters - Added female characters -- Some fixes to monsters and player graphics - Implemented a new animation system - Updated the updating system +- Reduced size of textures to stay within the limits of some OpenGL drivers +- Fixed connection not being shut down completely in case of an error +- Fixed min size of a window when resizing - Fixed some maps issues +- Some fixes to monsters and player graphics - Minor bug fixes and lots of code cleanups 0.0.19 (6 March 2006) |